
A fighting game representing a series launched in 1991. Fatal Fury: City of the Wolves features battles with both old and fresh mechanics, led by a completely new Rev system allowing for various moves. The game also features 2 control schemes - for veterans and newcomers.
Fatal Fury: City of the Wolves is a classic fighting game developed by SNK. The game is part of the series launched in 1991, which triumphed on arcade machines, but also made its presence felt on home consoles. Interestingly, this is the first game under this brand in 25 years. The last installment of the series, namely Garou: Mark of the Wolves, debuted back in 1999.
Gameplay
Fatal Fury: City of the Wolves is a sequel of the previous part of the series. During the game we embody various fighters and engage in fierce one-on-one battles on diverse arenas. The characters available in the game include male and female warriors from Garou: Mark of the Wolves and earlier Fatal Fury games, as well as completely new faces like Preecha and Vox Reaper.
We can make use of a wide range of moves and attacks. In addition to basic, normal and special moves, there are "Gear" super attacks with three levels of power, available after charging special gauges. Some mechanics are well-known to the brand's fans, such as T.O.P. System, which was renamed here to Selective Potential Gear (S.P.G.), or Just Defense, containing an extended version of "Hyper Defense".
Thanks to the new "Rev System", we gain access to special moves ("Rev Arts"), an additional attack that allows us to keep enemies at a distance ("Rev Blow"), assistance in creating combos ("Rev Accel"), as well as a special block that repels opponents ("Rev Guard"). With their help we charge one more indicator, the fulfillment of which blocks our access to the "Rev System" for a specified period of time.
The game offers two control schemes - arcade, intended for fighting game veterans, and Smart, which should primarily be checked by novices.
Game modes
Fatal Fury: City of the Wolves can be played alone or in multiplayer mode over the Internet.
Graphics
The graphic design of Fatal Fury: City of the Wolves is maintained in a comic book style.
April 21, 2025
Fatal Fury: City of the Wolves Review: Good fighting game with a much greater potential
Fatal Fury: City of the Wolves is more than just another fighting game. This is a return to the iconic South Town, a city we haven't had the chance to visit in 26 years.

June 17, 2024
Fatal Fury: City of the Wolves; Grand Return of Old Classic. Interview with Devs
Fatal Fury: City of the Wolves is a triumphant return of a classic arcade fighting game starring Terry Bogard. At Summer Game Fest I sat down with the game’s producers to talk about this game.

Videos and Screens
[3:23] Fatal Fury: City of the Wolves - Overview Trailer
[3:44] Fatal Fury: City of the Wolves - Play Guide Trailer
Gamepressure Review
Fatal Fury: City of the Wolves
Fatal Fury: City of the Wolves is a very good representative of the genre, but I feel that after a maximum of a few months, I will put it aside. I want something more from a title of this caliber.

Shacknews: 8 / 10 by TJ Denzer
It’s a solid-feeling fighting game in one of my favorite series with good offensive and defensive options, a great starting cast that promises even more in the years ahead, a mostly good variety of modes, solid music (and the availability of classic tracks), a fun comicbookish animation style, and an editor to adjust character looks to your liking. That said, it’s not like this is perfect by any stretch.
Digital Trends: 3.5 / 5 by Will Borger
Fatal Fury: City of the Wolves is a game I’ve been waiting for for a long, long time. And now that it’s here, I wonder if it was worth it. Everyone has a price, especially for the things they hope never to sell. What’s yours?
Worth Playing: 8.5 / 10 by Cody Medellin
Despite a few missteps, Fatal Fury: City of the Wolves remains a solid fighting game and a worthy entry in the series. The fighting system remains good, and the new additions solidify what worked back in Garou: Mark of the Wolves. The various offline modes add lots of material to the game, especially Episodes of South Town, and online play works quite well. The guest characters could've been implemented better, and there are a few presentation-related nitpicks, but overall, fans of SNK fighting games will be pleased with City of the Wolves.
The main pros of the game
- Gameplay Mechanics: The game features tight and rewarding gameplay with innovative mechanics, such as the REV system and strong defensive options. Players appreciate the depth and variety in combat, allowing for strategic play.
- Visuals and Art Style: The unique art style and graphics are praised, with many reviewers noting the game's aesthetic as a highlight.
- Netcode and Online Play: The online experience is generally smooth with great rollback netcode, making matches enjoyable and minimizing lag.
- Character Customization: The inclusion of a color editor and jukebox for music customization is a well-received feature, enhancing player engagement.
- Free DLC: New characters are promised every couple of months as free DLC, which is seen as a positive commitment from the developers.
The main cons of the game
- Interface (UI): Many reviews highlight a laggy and cluttered UI that is difficult to navigate, detracting from the overall experience.
- Single Player Content: The single-player modes, including the "Episodes of Southtown," are described as boring and lacking depth compared to other modern fighters. The AI is often criticized for being unresponsive or overly punishing.
- Character Roster: Some players feel the initial roster of 17 characters is lacking in variety and depth, especially with the inclusion of guest characters like Ronaldo and Salvatore Ganacci, which many see as gimmicky or unnecessary.
- Training Mode: The training mode is considered basic and not as comprehensive as those found in competing titles like SF6.
The features or elements that are missing from the game according to s
- In-depth Tutorials: s expressed a desire for more comprehensive tutorials that cover all mechanics in detail, as the current tutorial is seen as insufficient.
- Ranked Mode Improvements: The lack of character-specific ranks in the ranked mode is a common complaint, with players wanting more tailored matchmaking.
- Quality of Life Improvements: Suggestions for improvements include faster menu navigation, the ability to select random stages in ranked matches, and better customization options for controls.
- More Engaging Single Player Content: Many players feel that single-player modes need more variety and engagement, with some calling for deeper storylines and character development.
Summary
- Overall, while FATAL FURY: City of the Wolves has been praised for its gameplay mechanics and visual style, it faces criticism for its UI, single-player content, and certain design choices that may not appeal to all players.
Summary generated on:
Fatal Fury: City of the Wolves Summary
Early Access:April 21, 2025
Game Series: Fatal Fury
Platforms:
PC Windows
PlayStation 4
PlayStation 5
Xbox Series X/S
Fatal Fury: City of the Wolves System Requirements
PC / Windows
Minimum: Intel Core i5-7500 / AMD Ryzen 3 1200, 8 GB RAM, graphic card 6 GB GeForce GTX 1060 / 4 GB Radeon RX 580, 60 GB HDD, Windows 10 64-bit
Recommended: Intel Core i7-8700 / AMD Ryzen 5 3600, 16 GB RAM, graphic card 8 GB GeForce RTX 2070 / Radeon RX 5700 XT, 60 GB HDD, Windows 10 64-bit

Fatal Fury: City of the Wolves tournament offers $1.5 million prize
After 26 years, Fatal Fury: City of the Wolves revives the classic fighting series. For this year's SNK Championships, the champion takes home $1.5 million.
video games
April 24, 2025