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S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl

Xbox

S.T.A.L.K.E.R.: Shadow of Chornobyl, STALKER: Shadow of Chernobyl

Released

Release Date: March 20, 2007

LAN

A post-apocalyptic action game inspired by the science-fiction books by the Strugatsky brothers. It was developed by Ukrainian studio GSC Game World, known for Codename: Outbreak as well as Cossacks and the American Conquest game series. As a result of blowing up of the sarcophagus protecting the damaged nuclear reactor in Chernobyl, radioactive dust covered a vast portion of the surrounding areas.

9.5

Steam

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[0:31] News flash Z Videos: 25
Screenshot Images: 69
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S.T.A.L.K.E.R.: Shadow of Chernobyl is a 3D action game with RPG elements created by GCS Game World for PC, previously known for Codename: Outbreak, and Cossacks.

Story

In 2006 a terrible accident caused an explosion of the sarcophagus, that had been raised over the Chernobyl’s broken nuclear reactor. Radioactive dust was scattered across a large area, bringing death to people, animals, and plants. An area within the radius of 30 kilometers from the nuclear plant has been cut off from the rest of the world by the army. The committee has failed to discover the cause of the catastrophe. Inside the radioactive Zone, which kept growing over time, more and more anomalies appeared. A mysterious force literally ripped bodies apart or caused mortal wounds. The few expeditions sent into the Zone found mutated animals, which couldn’t have just resulted from contamination alone. The catastrophe, mutants, anomalies, and contamination – all looked like a carefully planned conspiracy.

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Platforms:

PC Windows

PC Windows March 20, 2007

PlayStation 4

PlayStation 4 March 6, 2024

Xbox One

Xbox One March 6, 2024

PlayStation 5

PlayStation 5 March 6, 2024

Xbox Series X/S

Xbox Series X/S March 6, 2024

Developer: Mataboo (XSX)

Publisher: THQ Inc.

Game Series

S.T.A.L.K.E.R.: Shadow of Chernobyl
S.T.A.L.K.E.R.: Shadow of Chernobyl
S.T.A.L.K.E.R.: Shadow of Chernobyl

7GAMES

S.T.A.L.K.E.R. Game Series

A series of first-person shooters (FPS) in the climate of post-apocalyptic horror. The brand was created by the Ukrainian company GSC Game World, which oversees its development.

S.T.A.L.K.E.R. Game Series

Features

S.T.A.L.K.E.R.: Shadow of Chernobyl Game Guide & Walkthrough
Guide

Last update: April 30, 2007

S.T.A.L.K.E.R.: Shadow of Chernobyl Game Guide & Walkthrough

Complete game walkthrough, maps, hints, locations.

S.T.A.L.K.E.R.: Shadow of Chernobyl Game Guide & Walkthrough
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News

39% positive on Steam: Stalker Enhanced Editions dissapoint fans with cut content and blurry visuals

39% positive on Steam: Stalker Enhanced Editions dissapoint fans with cut content and blurry visuals

Three classic Stalker games were released today on Steam as enhanced editions. But fans agree that „enhanced” does not feel like the proper title for these.

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Matt Buckley

May 20, 2025

39% positive on Steam: Stalker Enhanced Editions dissapoint fans with cut content and blurry visuals
Stalker Trilogy Set to Escape PC Shackles and Make Its Way to Consoles. We Have First Screenshots

Stalker Trilogy Set to Escape PC Shackles and Make Its Way to Consoles. We Have First Screenshots

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March 6, 2024

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Files and Mods

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STALKER Gamma Mod Set is a Great Thing for Series Fans

STALKER Gamma Mod Set is a Great Thing for Series Fans

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October 16, 2022

STALKER Gamma Mod Set is a Great Thing for Series Fans
Russian STALKER Felt Betrayed, Got Revenge With Leaks

Russian STALKER Felt Betrayed, Got Revenge With Leaks

The recent leak of materials and files from the console port of S.T.A.L.K.E.R.: Shadow of Chornobyl turned out to be a form of revenge by a Russian fan of the series against the Ukrainian studio GSC Game World.

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August 6, 2022

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STALKER Review Bombed After Being Pulled From Sale in Russia

STALKER Review Bombed After Being Pulled From Sale in Russia

The STALKER series has become another victim of review bombing on Steam. This is a consequence of GSC's games being pulled from sale in Russia.

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March 8, 2022

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Writer of S.T.A.L.K.E.R. es Away

Writer of S.T.A.L.K.E.R. es Away

Sergey Ivanov, the writer of S.T.A.L.K.E.R.: Shadow of Chernobyl, has ed away. This sad information was published on the Russian website Gamepedia, dedicated to the post-apocalyptic game series from the Ukrainian studio GSC Game World.

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Bart Woldanski

December 7, 2020

Writer of S.T.A.L.K.E.R. es Away
S.T.A.L.K.E.R. Remaster Mod Available for

S.T.A.L.K.E.R. Remaster Mod Available for

S.T.A.L.K.E.R. Shadow of Chernobyl Remaster, a fan visual mod for the popular game from GSC Game World studio, will soon be launched. A new trailer made its debut online.

video games

Milosz Szubert

December 31, 2019

S.T.A.L.K.E.R. Remaster Mod Available for

S.T.A.L.K.E.R.: Shadow of Chernobyl Gets Visual Mod With Ray-tracing

A refreshed version of S.T.A.L.K.E.R.: Shadow of Chernobyl is being made. A group known ad Remaster Studio has published a video presenting a mod that improves the visual aspects of the title. Among the improvements that it is supposed to introduce we will find, among others, a new weather system and for ray-tracing.

video games

Agnes Adamus

November 1, 2019

S.T.A.L.K.E.R.: Shadow of Chernobyl Gets Visual Mod With Ray-tracing

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May 2, 2017

S.T.A.L.K.E.R.: Lost Alpha - Developer's Cut is live

s

Top s for S.T.A.L.K.E.R.: Shadow of Chernobyl Video Game:

All s

System Requirements

System Requirements for S.T.A.L.K.E.R.: Shadow of Chernobyl Video Game:

PC Windows

PC / Windows

Recommanded System Requirements:
Processor Intel Core 2 Duo 2.13 GHz, 1GB RAM, graphic card 256MB (GeForce 7900 or better), 10 GB HDD, Windows 2000/XP.

Ratings

Game Ratings for S.T.A.L.K.E.R.: Shadow of Chernobyl Video Game.

95%

STEAM Score

All Reviews: Very Positive (37,155)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Atmosphere and Immersion: The game is widely praised for its immersive and tense atmosphere, capturing the eerie and dangerous essence of the Chernobyl Exclusion Zone. The sound design and environmental details contribute significantly to this experience.
  • World Design: The level design and attention to detail in the Zone are considered exceptional, with a sense of realism and a lived-in world that encourages exploration.
  • AI Behavior: Enemy AI is noted for being impressive and dynamic, making encounters feel more engaging and challenging.
  • Survival Mechanics: The game incorporates survival elements, such as managing hunger, bleeding, and weapon durability, which enhance immersion.
  • Replayability: The presence of multiple endings and varied player choices adds to the game's replay value, allowing players to explore different paths and outcomes.
  • Artistic Value: Many players regard the game as an important artistic statement, reflecting the ambitions of Eastern European game developers.

The main cons of the game

  • Bugs and Technical Issues: The game is known for its bugs, crashes, and stability issues, which can disrupt gameplay. Players often recommend saving frequently to mitigate potential loss due to crashes.
  • Gunplay Frustration: Many s find the gun mechanics inconsistent, with issues such as bullet spread and durability affecting combat enjoyment. The gunplay can feel janky and less satisfying compared to modern standards.
  • Linear Gameplay: While the world invites exploration, some players feel that the main story quests can be linear, with side quests lacking depth and engagement.
  • Inventory Management: The weight and durability systems can be cumbersome, making inventory management a frustrating aspect for some players.
  • Difficulty Curve: The game can be punishingly difficult, especially for new players, leading to moments of frustration.

The features or elements that are missing from the game according to s

  • Improved Trading System: s noted that the NPC trading system could be enhanced, as many traders offer limited useful items, leading to a lack of meaningful interactions.
  • Repair Mechanics: Players expressed a desire for a weapon and armor repair system, as the inability to maintain equipment can lead to frustration, especially in the later stages of the game.
  • Better Tutorialization: Some players felt that the game lacks adequate tutorials or explanations for its mechanics, making the learning curve steep for newcomers.
  • More Diverse Side Quests: s suggested that side quests could be more engaging and varied, as many feel like simple fetch quests that don?t add much to the experience.
  • Quality of Life Improvements: Many players expressed a wish for modern quality-of-life features, such as a more streamlined inventory system or improved UI navigation.

Summary generated on: