BioShock 4 Development Speeds Up. Devs Are 'Recruiting Like Mad', but Some Vacancies May Be a Bit Worrying
Production of BioShock 4 is finally gaining momentum. The Cloud Chamber studio responsible for the fourth installment is „recruiting like mad.”.

If you have been following the news about the new installment of the BioShock 4. However, it seems that the game production is slowly picking up pace.
This is evidenced by the information provided on the official Cloud Chamber website, according to which the studio is currently "recruiting like mad." They are looking for specialists for teams located in San Francisco and Montreal, including experts in artificial intelligence and lighting, level designers, combat system designers, as well as a screenwriter and other programmers. In total, there are almost 30 different positions - which can be a bit worrying, especially since there is even a vacancy for a screenwriter position.
Jeff Spoonhower, the senior cinematic designer at Cloud Chamber, with new employees may lead to the acceleration of work on the long-awaited game.
We can only wait for official news from 2K Games regarding the new BioShock and the first promotional materials. Despite the reports online (including those regarding the setting or protagonist), it's important to approach older information with caution due to the confusion in Cloud Chamber, as it may no longer be accurate.