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Black Myth Wukong - Out of Memory Error Explained

If you are troubled by out of memory error in Black Myth Wukong, you are not the only one, yet there is something that can be done about it. Here you will learn how to alleviate the problem and more about the core issue itself.

Aleksander Kartasinski

Black Myth Wukong - Out of Memory Error Explained, image source: Black Myth: Wukong, Developer: Game Science.
Black Myth Wukong - Out of Memory Error Explained Source: Black Myth: Wukong, Developer: Game Science.

As expected, FPS drops. Adding insult to injury, some players are stuck with “Out of Memory” error, too, and this is something that we will tackle in this article.

Out of Memory error in Black Myth: Wukong explained

One of the biggest advantages of PC is their customizability. However, at the same time, it is also one of their biggest flaws. With almost an unimaginable number of configurations, it is nearly impossible to optimize a game for all those setups. Time and time again, when a new production drops, some kind of problems are virtually unavoidable. Black Myth: Wukong is no different when it comes to its “Out of Memory” error that some less fortunate of us see. What gives?

The shortest answer is U. However, it’s affecting very specific kinds of processors – Intel 13th and 14th gen. This issue has been addressed by the developers themselves in this Steam Community thread. They have given two pieces of advice, though both of those are rather technically advanced:

  1. Underclock the U,
  2. Skip shader compilation.

Going with the first option will most probably alleviate the problem permanently yet requires a bit of work and knowledge. Skipping shader compilation is easier operation, though the creators warn that Black Myth might still randomly crash in the game and the experience will not be as smooth without the shaders compiled.

The headaches for Radeon graphics card owners. Hopefully those two giants will take action to rectify the reported concerns.

Black Myth: Wukong

August 20, 2024

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Aleksander Kartasinski

Author: Aleksander Kartasinski

Just a random from the depths of the internet who happens to be interested in video games like millions of other people on this planet. By sheer luck he was given a chance to write about them. Worked in IT department and ed s for way too long, but also given a chance to do some IT magic on a large scale in his free time. Interested in technology, games with intriguing mechanics, etymology, and linguistics.

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