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Demon's Souls Remake Devs Officially Acquired by Sony

Sony has finally officially announced the acquisition of Bluepoint Games. The creators of 2018's Demon's Souls Remake and Shadow of the Colossus have ed the PlayStation Studios family after many years of collaboration.

Hubert Sledziewski

Demon's Souls Remake Devs Officially Acquired by Sony.
Demon's Souls Remake Devs Officially Acquired by Sony.

There is supposedly a grain of truth in every rumor. It is similar with online leaks concerning the video game industry. Today this was confirmed once again, because Sony announced that Bluepoint Games has become part of the PlayStation Studios family.

These studios specialize primarily in restoring old titles to work new generations of hardware - mainly those of the aforementioned Japanese company. It is thanks to them that we got Uncharted series, titled The Nathan Drake Collection (also on PS4). As a long-time partner of Sony, Bluepoint Games has made a name for itself and opened the door to PlayStation Studios.

Demons Souls Remake Devs Officially Acquired by Sony - picture #1
Source: blog.playstation.com.

Interestingly, in a way, we found out about this back in June, when the Japanese company boasted appeared on the PlayStation Japan website. The post was quickly removed, the publisher acted like nothing happened, and the developer emphasized its independence, but as it turns out, the cat escaped the bag that day. Industry experts began to think about possible scenarios - as it turned out, we had to wait until today for the right one.

What project will Bluepoint Games work on now? Will it be another remake or remaster? Or maybe the devs will try to create their own game? Studio president, Marco Thrush, has assured that the 70-strong team will use their experience to "raise the bar and deliver an even more impressive experience to the PlayStation community". So? Can we look forward to a remake - or at least a remaster - of Bloodborne on PC?

Demon's Souls

November 12, 2020

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Hubert Sledziewski

Author: Hubert Sledziewski

Has been writing professionally since 2016. He ed Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by ion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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