Elex to feature 50-80 hours of gameplay and better animations – new info emerged
Recently we've seen a gameplay footage from Elex, and now the developers at Piranha Bytes decided to share a handful of interesting new details on their action RPG.
Piranha Bytes’ Björn Pankratz and Harald Iken revealed a bunch of new detailes on The Witcher. The game is to feature a single continent made up of several different biomes – from sandy, through grassy, to snowy – without loadings between individual regions. Thanks to the jet pack you will be able to go anywhere you see, with only sea and mountains being the border.

Elex will feature a human vs. synthetic morality system, but the division between good and evil will not be clear-cut – some human-like behaviors are bad, while cold calculation may result in morally positive outcomes. Your character will be able to gain typical skills, however, some perks will be faction-exclusive (e.g. The Outlaws will teach you how to craft your own ammo).
Piranha Bytes are currently focused on delivering the best experience possible, although they are a small studio. To all those worried about the current quality of animations, as seen in the latest gamescom gameplay footage – the developers promise to continue polishing that aspect until the release. Having so much on their plate, they aren’t planning on any post-launch DLCs, but are also unable to deliver modding .