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Europa Universalis 5 benefits from Imperator: Rome's issues. Devs identified two main areas for improvement

Europa Universalis 5 could have been announced a long time ago, but the marketers didn't allow it. The developers wanted from the very beginning to work on the game together with the fans.

Jacob Blazewicz

Europa Universalis 5 benefits from Imperator: Rome's issues. Devs identified two main areas for improvement, image source: Paradox Interactive..
Europa Universalis 5 benefits from Imperator: Rome's issues. Devs identified two main areas for improvement Source: Paradox Interactive..

The Paradox Tinto studio says that working on Europa Universalis 5.

Few people doubted that Project Caesar was another installment of Paradox's "European" strategy. The posts by the creators of the fourth installment didn't directly refer to Europa Universalis, but the information in them clearly indicated that it's most likely the long-awaited EU5. Not to mention that it was the only series by Paradox Interactive that hadn't received a new installment in over a decade.

Johan Andersson (CEO of Paradox Tinto) itted in an interview with PC Gamer that he has long wanted to make a new Europa Universalis, to put into practice the lessons learned from the history of working on Imperator. The first one concerned "board game" abstraction (or more specifically: fewer "board game things"), and the second, more important lesson was simple: it's necessary to engage the community in the game development process from the beginning. We have Paradox to thank for both the articles and surveys they conducted before the official reveal of EU5.

So what was the purpose of teasing the fans for over a year? It turns out that Andersson wanted to announce the game a long time ago, but the marketing folks seem to tend to "panic" in such matters. Meanwhile, the dev didn't want to delay gathering player . That's why articles and surveys were published, even though the developer officially couldn't say that they were about EU 5, even when it was almost obvious to the fans.

Andersson and the rest of the Paradox Tinto team were actively responding to , praise, and criticism of the developer's mechanics and ideas. The creator was also not hesitant to make appropriate changes. This only confirmed the devs' belief that such "premature" information release is a good idea (along with, cynically speaking, the problems of other Paradox titles that apparently lacked such awareness).

The official announcement didn't change anything: fans still share their comments, and the developers actively respond to the players' posts. Will this really result in the perfect game for Paradox fans? It's possible that Imperator: Rome has gained popularity among players, although it hasn't completely avoided "mixed" reviews on Steam (although the ones from the last 30 days are now "very positive"). Overall, players' reactions to the news about EU 5 are optimistic.

Europa Universalis 5 doesn't yet have a release date.

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Jacob Blazewicz

Author: Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.androidapks.biz in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).