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EVE Online Saved Scientists 330 Years of Research

The third phase of Project Discovery in EVE Online is in full swing. As part of the action, the players have completed enough science-based tasks to spare the professionals over 330 years of coronavirus research.

Jacob Blazewicz

EVE Online Saved Scientists 330 Years of Research.
EVE Online Saved Scientists 330 Years of Research.

equally huge monuments, but that's not the only reason why the game, celebrating its 18th birthday this year, enjoys great fame. The title also gained recognition thanks to Project Discovery or, to be more precise, the third edition of this initiative. EVE Online has been nominated to the 25th edition of The Webby Awards in the category of "public service, activism and social impact" for help in the fight against the coronavirus.

How does playing an MMORPG scientists in the fight against COVID 19? Here's how - as part of Project Discovery, players take part in special mini-games based on scientific data and thus help analyze it. The third edition (launched in June 2021) boils down to outlining groups of cells depicted according to information gathered by flow cytometry. Studio C Games initially made around 707,000 such tasks available, and solving them brings scientists closer to understanding the impact of coronavirus on the human immune system.

Of course, making the tasks available is one thing, but ultimately it all comes down to completing them. That, however, proved to be no problem at all. result, when virtual pilots saved professionals 36 years of work.

EVE Online Saved Scientists 330 Years of Research - picture #1
EVE Online players willingly ed scientists in research on COVID 19.

This isn't the only initiative of this kind. Gamers are also have also contributed to the "largest supercomputer on Earth" in the Folding@Home project.

  1. EVE Online - official website
  2. EVE Online - game guide

EVE Online

May 6, 2003

PC
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Jacob Blazewicz

Author: Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.androidapks.biz in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).

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