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Ghost of Tsushima Devs Working on „Spectacular Multiplayer Game”

Sucker Punch, the developers of Ghost of Tsushima, are working on a new project, as suggested by a job offer on the developer's website. It is described as a „spectacular multiplayer game”.

Hubert Sledziewski

Ghost of Tsushima Devs Working on „Spectacular Multiplayer Game”.
Ghost of Tsushima Devs Working on „Spectacular Multiplayer Game”.

Sucker Punch, the American studio responsible for Ghost of Tsushima, started working on a new project. It seems that this time it will not be a single player sandbox, but a game focused on multiplayer. Developers posted a job ad on their website, which is supposed to help them find a person experienced in multiplayer gameplay design.

Our talented multiplayer designers create awesome game team experiences, and you’ll be pivotal in bringing that creativity to life in a spectacular multiplayer game. We are looking for the whole package: someone with the necessary skills to investigate, define, implement and deploy networking features that a smooth and engaging cooperative gameplay experience.

The list of requirements and qualifications necessary for the proposed position is quite typical for online game developers and does not reveal what specific game we can expect. So we are left with nothing but speculation, although the above quote suggests that it will be a title focused on cooperation rather than competition. Or maybe...

Ghost of Tsushima Devs Working on „Spectacular Multiplayer Game” - picture #1
The potential for a sequel is certainly there.

Or maybe, as in the case of the released on PC and brought to the big screen.

Ghost of Tsushima

July 17, 2020

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Hubert Sledziewski

Author: Hubert Sledziewski

Has been writing professionally since 2016. He ed Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by ion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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