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Half-Life Alyx Boosted Popularity of VR on Steam for Good

Turns out the rise in popularity of VR caused by Half-Life: Alyx wasn't short-lived. May was a record month in of the share of VR owners among Steam s.

Adrian Werner

Half-Life: Alyx has strengthened VR's position on Steam, but there is still a long way to go before the technology goes mainstream.

Over a month has ed since the release of a rapid increase in the number of VR s on Steam. It turns out that this effect was not short-lived and persists until now.

Such conclusions can be reached by analyzing April it was 1.91%. This shows that the number of s who regularly use the technology has grown for good.

Completing Half-Life: Alyx takes about 12 hours, so it's not surprising that the activity in the game itself has decreased. Nevertheless, it still remains at a decent level. According to Steam Charts estimates, an average of 1120 s were playing at the same time in May, compared to about 2,000 in April and 7,000 in March.

Interestingly, in April some other large VR games on Steam recorded solid increases. The popularity of Beat Saber increased by 8.7% and Pavlov VR by 2.6%. In turn, Blade and Sorcery gained popularity (by 4.3%) in May. So it seems that at least some of the players decided to check out another VR game offered on Steam after completing Half-Life: Alyx.

The question is how long this trend will continue. There are no more big VR games on the horizon, and over time Steam s may disconnect goggles from their PCs. Although the fan community is busy with mod creation, this will not be enough in the long run.

Half-Life: Alyx was released on March 23, this year. The game is only available on PC. Although it requires VR goggles, the game was warmly received. The project has an average rating of a 9.5/10.

  1. Half-Life: Alyx - official website
  2. Half-Life Alyx Review – the Best Game You'll Never Play

Half-Life: Alyx

March 23, 2020

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Adrian Werner

Author: Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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