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Rise of the Tomb Raider PC graphics settings revealed; the game uses AMD’s PureHair technology

We’ve learned that Rise of the Tomb Raider PC is going to use AMD’s PureHair technology, as the game’s graphics settings appeared online.

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The PC version of system requirements and now also by looking through the game’s graphics settings revealed at CES 2016 (a picture posted below). PC players with powerful enough systems will be able to enjoy such visual effects as Ambient Occlusion, Tesselation, and Dynamic Foliage.

Rise of the Tomb Raider PC graphics settings revealed; the game uses AMD’s PureHair technology - picture #1
AMD’s PureHair will make Lara’s hair look even better than before.

Note that Rise of the Tomb Raider PC will make use of PureHair, which is a major step forward from TressFX 3.0 that we’ve seen in 2013’s Deus Ex: Mankind Divided, Eidos Montreal’s another game.

Rise of the Tomb Raider is also said to sport Windows 10-specific NVIDIA’s VXAO (Voxel-Based Ambient Occlusion), although it cannot be seen in the picture posted above.

Rise of the Tomb Raider

November 10, 2015

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