Raphael Colantonio believes that with the „correcting” of the game industry, the market needs games created with more ion.
video games
February 12, 2025
Mark Darrah (formerly of the BioWare studio) listed the reasons for the long development of high-budget games, but also pointed out that they are often not as many years in development as one would think.
video games
June 27, 2024
According to veterans of games such as Assassin's Creed and EverQuest 2, the use of AI is too profitable for AAA developers to afford to ignore the technology.
video games
October 19, 2023
According to Ubisoft's latest financial report, the company is not doing as badly as it may have looked. What's more, the French reportedly have an ace up their sleeve in the form of a hitherto unannounced AAA game. Its release is expected within the year.
video games
February 17, 2023
„Those were the days!” – this, deeply philosophical call, seems to reflect an inner restlessness and unspoken longing. But is there truth in it? And does it apply to the gaming biz? Let's find out!
Opinions
November 18, 2022
The „triple-play” segment will never die, but every year there seem to be fewer and fewer of them, especially the most high-profile ones. This is because studios need more and more capacity to „prove” a given title, and this in turn consumes time.
Opinions
July 7, 2022
The former head of Sony Worldwide Studios predicts that budgets for PlayStation 5 exclusives will be in the order of $200 million for the biggest games.
video games
September 6, 2021
Ubisoft has announced that it will not be releasing as many AAA games next fiscal year as it has been doing so far. Their place will be taken by smaller titles and F2P games.
video games
February 10, 2021
Shawn Layden, former president of SIE Worldwide Studios, who worked for Sony for 25 years, says the cost of creating games is becoming too high and something has to change in the industry. In his opinion, the solution could be to focus on shorter, more condensed games.
video games
June 25, 2020
In a recently published interview for Livedoor, Hideo Kojima confirmed the success of Death Stranding. He also mentioned ongoing work on the next production and presented his vision of the future of the industry. In his opinion, traditional AAA titles will be replaced by cheaper live-service games.
video games
May 30, 2020
Polish studio Bloober Team has revealed its plans for the future. The team will focus on productions with a higher budget, which will offer more action than the developer's previous projects. FPP will be abandoned in favour of third-preson perspective, but the devs still intend to specialize in psychological thrillers.
video games
February 6, 2020
Yves Guillemot, CEO of Ubisoft, said in an interview that the company no longer intends to develop games with stories lasting only for a dozen or so hours. Instead, it wants to focus on creating titles that enable for the experience of many such adventures in one game.
video games
September 11, 2019
Yesterday, a new website was launched on the web, which most likely heralds the game of the Japanese publisher Sega. It's quite possible that by the way, we also got to know its title.
video games
August 17, 2019
In its latest financial statement, Ubisoft has revealed that in the first three months of next year, the company intends to release as many as three unannounced high-budget titles.
video games
May 16, 2019