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World of Tanks - new patch adds for multi-core processors

The third public test of patch 1.4 to World of Tanks has just begun. According to developers, the new patch that adds for processors with more than one core, can increase game performance by up to 45%.

World of Tanks - new patch adds  for multi-core processors - picture #1
In addition to multi-threading . the 1.4 patch will introduce e.g. French wheeled vehicles.

Patch 1.4 to World of Tanks, whose third public test has just begun, introduces many new features to the game: changes in the conditions of Chimera operation in the Second Front campaign, improved characteristics of Chimera and the early version of Project 279, return of the Ghost Town map, as well as for multi-threading. The most interesting item on the list seems to be the last one. Until now, World of Tanks used only a single U core. With the latest patch, the game will receive full of multi-threading.

Thanks to the new feature that allows for multi-threaded 3D scene rendering, game calculations will now be evenly distributed between the U and graphics card, resulting, according to the developers, in performance improvements of between 4% and 45% (depending on the hardware configuration).

World of Tanks is a world-famous MMO game created by Belarusian studio Wargaming.net. The creators announce that the introduction of multi-core is only the first step towards improving the game’s performance. They encourage you to take part in tests and comment on the newly introduced features. Anyone who created on in World of Tanks before December 31, 2018, 21:59 can take part in the public test.

World of Tanks official website

World of Tanks

August 12, 2010

PC
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