Quests - p. 1 | The Black Gorges and the Jungle Main Quests
Hagen's Spy
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Quest giver: Hendor and Galamod [Monastery]
Description: Leave the monastery (M8, 1) and return to the crossroads where you were fighting with skeletons. Choose the path leading north #1 (M8, 2), to the Black Gorges. After a while, you will get to the open gate #2 (M8, 3) and as a matter of fact you will step to the new area (M9, 1).
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Do not forget about speaking with Bartur (M9, 2) so you will be able to activate one side quest. In Black Gorges, you have to beware of fire lizards #1 and obsidians golems #2. Dodge their attacks and try to attacks them from the distance.
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Moreover, you will have to fight with obsidian skeletons #1 but they are very easy. You have to go north (M9, 3) but you can check some other roads if you want to. After a while, you will get to the crossroads #2 (M9, 4).
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If you will choose the western path then you will be able to complete the quest for Bartur and you will have to fight with obsidian skeletons #1. But if you will choose another road then you will meet some fire lizards and obsidian golems #2.
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No matter what, you have to go north, so you will be able to reach the jungle #1 (M9, 5)(M10, 1). Here, you will have to fight with another fire lizards #2. This area is very simple and linear, you won't get lost.
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Further in the jungle you will have to fight with some wild scavengers and ancient scavengers #1. to dodge their special attacks. Soon, you will have to run under the stone bridge #2 (M10, 2). You will see Ludd here. You can ignore him, but if you want to - catch him, so you will be able to speak with him.
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After you will the bridge, go north and eliminate all scavengers #1. You have to get to the ruins (M10, 3). It is good to activate a portal here #2.
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Go further and you will be attacked by a mad Bron #1. This will be a very easy fight, so get close to the ruins and a path leading underground #2.
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