Main Plot - Sequence 10 | Main Plot
Sequence 10 - Force Najeure / An Unpleasant Turn of Events
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Messenger will bring a news that Antonio wants to see you. [1] Of course, go to his villa. [2] After the conversation go to military district and talk with your potential ally.
Sequence 10 - Caged Fighter
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You will find a wounded soldier there, who will send you to another place. [1] Jump on the roof and go there. [2]
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Go north until you will reach the water - you will find many guards here. Two of them are attacking from the chimney. [1] The third one is located a little farther, so throw him into the water. D'Alviano is in the cage. [2]
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Jump on two guards and kill them. [1] The next two you have to murder in combat. Later you can free the prisoner. [2]
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Jump on two guards and kill them. [1] Run with a new companion to the city and try to avoid guards. [2]
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You will see a bigger groups of guards near your target - of course you can kill them. Fight with two soldiers and their captain. [1] Open the gate and then enter the courtyard. [2] Then talk with your new companion.
Sequence 10 - Leave No Man Behind
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Your task is to free some mercenaries. Go to the appropriate place - you will find more large cages there. [1] Climbs onto the roof and remove guards near the door. [2]
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Release mercenaries - some of them will decide to us. Move with them along the shore to the another prison. When you will be close send them to fight with the enemy patrol. [1] Climb on the building and move close to the water - eliminate two enemies that are standing near the tree. [2]
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Now, help your subordinates to deal with the army [1] and release another group of prisoners. Your troops will be much more numerous now - o with them to the last prison. There, eliminate all enemies and free the rest of mercenaries. [2]
Sequence 10 - Assume the Position
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Return to the leader. [1] He will present his attack plan. First, go with a group of mercenaries and eliminate four enemies. [2]
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Enter the alley - a few warriors will wait for a signal here. [1] With the rest of them run to the second point, and do the same - finish off your enemies and talk to your inferiors. [2]
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The third point is located near the doctor. [1] Kill all enemies and replace them with your guards. [2] Sequence D'Alviano.
Sequence 10 - Two Birds, One Blade
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You need to give a signal to all soldiers, so go to the highest tower in the area. [1] Use wooden stairs to get to the top. [2]
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D'Alviano will need your help - jump down into the water. [1] Here, kill two enemies in heavy armors. [2] Just dodge the blows and then attack.
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Now it is time to chase Dante, who is fleeing to the Templars hideout. From the roof you will see that there is a bloody fight down there. [1] Jump down and kill all enemies. [2]
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Now you have to fight with Dante - it will be enough to dodge his blows and counterattack. [1] At the end you have to stop two fleeing Templars. You can kill them in a standard way and then deal with other soldiers. However, there is a better way to do it - they are running to the vessel, so instead of chasing them jump into the water. [2] Go to the second ship.
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Proper ship could be recognized by the ladder. Get close to it and stand in the middle. [1] If you were fast, few seconds will before your targets will appear. Kill them fast. [2]
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