Head Hunter
NAME |
DIFFICULTY LEVEL |
DESCRIPTION |
POINTS |
Show Off |
Easy |
Kill an enemy from at least 10 meters away without using the Head Hunter's scope. |
25 |
Broken Wings |
Easy |
Kill a Thumped enemy with a guided bullet. |
50 |
Accident |
Hard |
Shoot an enemy with the Head Hunter and have him die from hitting an environmental hazard. It ain't easy and it requires a specific spot. One can be found (as mentioned in the proper chapter) during Act VI. |
50 |
Bluff |
Demanding |
Kill an enemy with the Head Hunter who is not the chosen target of the bullet. The second target cannon be too far away from the other. |
50 |
Nutcracker |
Demanding. |
Guide a bullet into an enemy's balls using the Head Hunter. It's not easy, as enemies often turn around. |
50 |
Hotshot |
Demanding |
Kill a dodging enemy with the Head Hunter by shooting them in a weak spot, such as the head or throat. |
100 |
Premature |
Demanding |
Explode a charged bullet from the Head Hunter to kill your target before it hits him. |
50 |
Letter Bomb |
Demanding |
Kill multiple enemies with a single charged Head Hunter shot. |
50 |
Shrapnel |
Hard |
Explode two or more airborne enemies using a charged bullet from the Head Hunter. You can make it easier by Thumping multiple enemies. |
100 |
Early Retirement |
Demanding |
Kill an enemy controlled by the charged Head Hunter bullet before it explodes. Easy during the last chapter, with Sarrano's minions. |
100 |
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