Darkest Dungeon: Negative quirks
Below you can find a table representing the full list of negative quirks in the game, as well as their influence on the character.
Name |
Influence |
Ablutomania |
Obsessed with cleanliness. Prone to investigate fountain-type Curios. |
Anemic |
-10% Bleed Resist |
Automatonophobia |
-20% Stress Resist when fighting Humans |
Bad Gambler |
Increased chance of losing money while Gambling. |
Bloodthirsty |
Fascinated with injury, wounds, and torture. Prone to investigating Torture Curios. |
Bulimic |
-20% heal received while camping |
Calm |
-15% damage for the first round of combat |
Claustrophobia |
Severe fear of enclosed spaces. 20% increased stress gained in corridors. |
Clumsy |
-5 dodge |
Compulsive |
Suffers intense need to do specific actions. Prone to investigate all Curios. |
Curious |
Obsessed with the acquisition of knowledge. Prone to investigate all Curios. |
Dacnomania |
Obsessed with killing. Prone to investigate Torture Curios. |
Dark Temptation |
Prone to investigating the Dark Arts, i.e. Unholy Curios. |
Demonomania |
Believes is possessed by demons. Prone to investigate Unholy Curios. |
Deviant Tastes |
Is not allowed to visit the Brothel. |
Dipsomania |
Intense craving for alcohol. Prone to investigate Drink Curios. |
Diurnal |
-2 speed when light level is below 25 |
Egomania |
Obsessed with self-worship. Prone to stealing from Reflective Curios. |
Enlightened |
In Town, will only Meditate for stress relief. |
Faithless |
Will not Pray or Flagellate for stress relief. |
Fear of Beast |
-15% stress resist and -10 accuracy when fighting Beast-type enemies |
Fear of Eldritch |
-15% stress resist and -10 accuracy when fighting Eldritch-type enemies |
Fear of Mankind |
-15% stress resist and -10 accuracy when fighting Human-type enemies |
Fear of Unholy |
-15% stress resist and -10 accuracy when fighting Human-type enemies |
Flagellant |
In town, will only Flagellate for stress relief |
Flawed Release |
-3% critical chance for ranged attacks |
Fragile |
-10% max health |
Gambler |
In town, will only Gamble. |
God Fearing |
In Town will only Pray for stress relief. |
Guilty Conscience |
Bears the crushing guilt of deeds real and imagined. Prone to investigate Worship Curios. |
Hagiomania |
Obsessed with sainthood. Prone to investigate Worship Curios. |
Hemophilia |
-20% Bleed Resist |
Hieromania |
Experiences religious visions and delusions. Prone to investigate Worship Curios. |
Hylomania |
Obsessed with material things. Prone to investigate Treasure Curios. |
Kleptomaniac |
Prone to stealing from Treasure Curios. |
Known Cheat |
Is not allowed to gamble while in town. |
Lazy Eye |
-5 Accuracy for ranged attacks |
Light Sensitive |
-10% damage when light level is above 0 |
Love Interest |
In town, will only visit the Brothel for stress relief. |
Lygophobia |
-20% stress resist when light level is below 25 |
Mercurial |
-5% Resist to affliction |
Misses the Spot |
-1% critical chance |
Necromania |
Fascinated with corpses. Prone to investigate Body Curios. |
Nervous |
-10% stress resist |
Nocturnal |
-2 speed when light level is above 75 |
Off Guard |
-4 speed and -5 dodge on the first round of combat |
Paranormania |
Obsessed with the paranormal. Prone to investigate Haunted Curios. |
Phengophobia |
-20% stress resist when light level is above 75. |
Plutomania |
Manic for money. Prone to investigate Treasure Curios. |
Resolution |
In town, will never Drink. |
Ruins Phobe |
-20% stress resist in Ruins |
Ruminator |
-10% stress heal |
Satanophobia |
-20% stress resist when fighting with Unholy monsters |
Scattering |
-5% damage for ranged attacks. |
Shocker |
-10% stun resist |
Sickly |
-10% disease resist |
Sitiomania |
Obsessed with food. Prone to investigate Food Curios. |
Slowdraw |
-4 speed on the first round of combat. |
Slow Reflexes |
-1 speed |
Soft |
-5% max health |
Stress Eater |
+100% food consumed when stress above 50. |
Thanatophobia |
-20% stress resist when health below 50%. |
Thin Blooded |
-10% blight resist |
Tippler |
In town, will only Drink. |
Tither |
Pays extra gold for all Abbey activities. |
Torn Rotator |
-5% damage |
Tuckered Out |
-10% damage when health is below 50% |
Unquiet Mind |
May not Meditate while in town. |
Warrens Phobe |
-20% stress resist in Warrens |
Weak Grip |
-3% critical chance for melee attack |
Weak Grip on Life |
-10% death blow resist |
Weald Phobe |
-20% stress resist in Weald |
Winded |
-1 speed when health is below 50% |
Witness |
After seeing troubling behavior, will not take part in Prayer activity in town. |
Zoophobia |
-20% stress resist when fighting Beasts |
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