This is the fifth part of one of the most popular economic strategy game series available on the market. The series was born in Sunflowers Studio, which created the first two installments. Production of 1701 and 1404 editions was handed to Related Design. The same team also developed Anno 2070, although this time they were assisted by people from Blue Byte, the creators of The Settlers series.
The action takes you into near future. By the year 2070 climate changes will have resulted in a drastic raise of the sea level, bringing down a truly biblical deluge on humanity. In such circumstances, people decided to use proven methods, and just as Noah did, they built Arks, in order to ensure survival of our species, and help it rebuild its former strength on the portions of land still above the surface of water.
Gameplay is based mostly on the mechanisms well-known to fans of the series, which were, however, enriched with a range of new features. For the first time in the history of the series you get to control three factions - Tycoons, Echoes, and Tech. The former rely on industry and aggressive expansion. They could not care less about the environment, instead their priority is to achieve high profits and fast collection of resources. The second faction prefers slower industrial development, and focuses on renewable energy sources, thus leaving the natural environment nearly unspoiled. The last one is focused on new technologies and leads research on virtually every possible sphere of life. They rely on numerous laboratories and research centers built on the seabed. Interestingly, these fractions does not oppose one another and the game does not force you to side with only one of them. Instead, they simply serve as paths of development that you are free to use and combine in order to achieve your goals. All factions have different structures, technologies and unique needs of their people.
Another novelty is the Ark, a huge water vessel serving as your command center and a sort of player avatar in this virtual world. It is also the only constant factor, available at the beginning of each mission. It creates a feeling of continuity in the campaign, since the Ark can be improved and can carry raw materials, which do not disappear at the end of each level. Thus, you do not start from scratch every time. The ship is also integrated with your online profile. The transition into the future also necessitated complete remodeling of the resources system. Some were removed, and many others were added, such as sand, oil, and glass. Above all, there is electricity, necessary for most buildings. Moreover, ecology plays a huge role. Destroyed environment gives out less yield, thus, along with the increase of devastation the economic usefulness of an area declines.
Anno 2070 features several play modes. In addition to the main campaign abounding in challenges, players can choose continuous game, which actually never ends. The creators also provided online multiplayer mode. You can either compete or cooperate with others. What is more, there are very extensive configuration options of multiplayer gameplay rules. Also social features make an excellent addition. From time to time, all three factions use legislative initiative and players vote which option should be accepted, thus introducing modifications to the rules of the economy.
In of audio-visuals, the game is a big step forward in comparison to the previous parts of the series. Anno 2070 is based on a new engine, which uses all the benefits of DirectX 11. With it, it was possible to improve not only the level of detail, but also to increase the scale of virtually all elements of the game world. Now ships are impressive in size and no longer resemble nutshells, and large harbors surely do look more realistic. Neutral factions were ed by the smuggler, who lives on an old American aircraft carrier, whose sizes are equal to some smaller islands from Anno 1701 and 1404. What is more, cities finally look like real metropolises, and not only vibrant villages.
12GAMES
A series of real-time economic strategies in which players build resilient cities in different realities and time periods. Since 2007, the brand has been owned by Ubisoft, and over the years its development has been handled by various development studios, led by Max Design, Related Designs and Ubisoft Blue Byte.
Last update: January 19, 2012
The ANNO 2070 game guide contains the campaign walkthrough, including elements that proved most difficult for players (according to the official game forum), and the bonus mission Return to C.O.R.E..
The day after tomorrow, Ubisoft will disable multiplayer mode in a number of high-profile games, such as Tom Clancy's Splinter Cell: Blacklist, Anno 2070, Far Cry 3 and Silent Hunter 5.
video games
Adrian Werner
August 30, 2022
Ubisoft is preparing the end of for a number of older games, which will result, for example, in the loss of multiplayer and the option to install and play DLCs. Such a fate will befall, among others, several installments of Assassin's Creed, as well as Tom Clancy's Splinter Cell: Blacklist and Silent Hunter 5.
video games
Adrian Werner
July 3, 2022
Top s for Anno 2070 Video Game:
trainer Anno 2070 - v2.0.7780 +15 Trainer - January 17, 2013
mod Anno 2070 - Anno 2170 A.R.R.C.v.2.1.1 - April 26, 2017
demo Anno 2070 - ENG - November 4, 2011
patch Anno 2070 - v.2.00 EU - October 22, 2012
trainer Anno 2070 - +2 Trainer - November 23, 2011
trainer Anno 2070 - v1.01.6235 +8 Trainer - December 7, 2011
trainer Anno 2070 - v1.05.7331 +10 Trainer - May 23, 2012
trainer Anno 2070 - v1.01.6235 +5 Trainer - December 6, 2011
trainer Anno 2070 - v1.05.7331 +5 Trainer - May 23, 2012
mod Anno 2070 - Anno Cookie v.0.30 - June 20, 2017
System Requirements for Anno 2070 Video Game:
PC / Windows
Recommanded System Requirements:
Core 2 Duo 2 GHz, 2 GB RAM (4 GB RAM - Vista/7), graphic card 512 MB (GeForce 8800 GT or better), 5 GB HDD, Windows XP/Vista/7.
List of Game Expansions for Video Game:
Expansion
October 4, 2012
Strategy
An official expansion for the 2011’s economic simulation game, Anno 2070, developed cooperatively, just like the vanilla game, by two German studios: Blue Byte Software and Related Designs. Deep Ocean introduces a new civilization level, thanks to which the technological faction was enriched with a previously unavailable social class of geniuses. Its appearance gives us access to hitherto unknown elements such as monuments, production chains, consumer goods, vehicles, and items that can improve the economy, gather new resources, and build a true industrial powerhouse. The title also offers numerous minor novelties that include 150 challenging tasks, the possibility of peaceful conquest, undersea geothermal power plants, the ability to transfer energy between islands as well as a completely new threat in the form of powerful tsunamis.
List of Game Add-Ons and DLCs for Video Game:
DLC The E.V.E. Package May 14, 2012
DLC The Nordamark Line Package May 14, 2012
DLC The Silent Running Package May 14, 2012
DLC The Distrust Series Package March 26, 2012
DLC The Central Statistical Package March 26, 2012
DLC The Crisis Response Package March 26, 2012
DLC The Development Package February 13, 2012
DLC The Eden Series Package February 13, 2012
DLC The Keeper Package February 13, 2012
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