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Dead to Rights II: Hell to Pay

Dead to Rights II: Hell to Pay

Xbox
Released

Release Date: April 12, 2005

Singleplayer

Hell to Pay is the subtitle of the sequel to Dead to Rights, released on consoles in 2002 and on PeCety in 2003. The player again plays the role of Jacek Slate, a policeman "framed" into the death of his father.

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While investigating the kidnapping of a distinguished judge, Jack Slate uncovers a labyrinth of corruption and betrayal - reaffirming there's only one loyalty he can ever really trust. In this prequel to the hit TPP shooter, Grant City's finest returns with nastier disarms, spherical slow motion dives and the fiercest crime-fighting weapon know to man, his best friend Shadow.

FEATURES

* K-9 fighting companion, Shadow, assists in combat and retrieves items during conflicts.

* Thirteen brutal new disarms moves to take down enemies in the heat of battle. More than 25 disarm moves in total!

* Lightning-fast melee fighting system allows Jack to collect and use melee weapons throughout his environment, including bats, pipes, 2x4s, machetes and swords.

* Jack's massive arsenal now includes heavy artillery such as mini-guns and shoulder-mounted RPGs. Also at Jack's disposal are devastating land mines, flechette grenades that shred human flesh and shotguns with incendiary shells that set your enemies ablaze.

Platforms:

PC Windows

PC Windows August 16, 2005

PlayStation 2

PlayStation 2 April 12, 2005

Xbox

Xbox April 12, 2005

Game Series

Dead to Rights II: Hell to Pay
Dead to Rights II: Hell to Pay
Dead to Rights II: Hell to Pay

4GAMES

Dead to Rights Game Series

Dead to Rights Game Series

Features

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System Requirements

System Requirements for Dead to Rights II: Hell to Pay Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Pentium III 1 GHz, 256 MB RAM, graphic card 32 MB (GeForce 2 or better), 1.5 GB HDD, Windows Me/2000/XP.

Sony PlayStation 2

PlayStation 2

s:
memory card