Release Date: October 5, 2012
A first-person action game developed by Spike with Xbox 360 and the Kinect motion controller in mind. The players are taken to a fantasy world created by Akira Toriyama where they have to face fighters from the Dragon Ball Z animated series. There are over 50 famous heroes at our disposal as well as an advanced creator that lets us design our own warrior.
Dragon Ball Z for Kinect for X360 is another, after Dragon Ball Z: Ultimate Tenkaichi.
The action of Dragon Ball Z for Kinect is set in the fantasy world known from the incredible popular franchise of comic books, TV animated series, and feature films. The players can assume the role of 50 heroes of the Dragon Ball universe and even design a completely new fighter of their own.
The title offers two game modes. Story Mode is a classical campaign in which fights are interspersed by film cutscenes that present the plot. Score Attack lets us fight a duel where our task is not only to beat the opponent but also to score as many points as possible.
The controls of Dragon Ball Z for Kinect bases on the capabilities of the Kinect controller for Xbox 360. Players control their virtual avatars with the moves of their own body. The developers prepared over 100 special attacks and combos to be used, including the famous kamehameha.
The graphics of Dragon Ball Z for Kinect for X360 does not deviate from its predecessors for Xbox 360 in of quality. The visual layer is designed to resemble the cartoon, while the gameplay is accompanied by dynamic soundtrack.
Platforms:
Xbox 360
Developer: Spike Chunsoft
Publisher: Bandai Namco Entertainment
System Requirements for Dragon Ball Z for Kinect Video Game:
Xbox 360
s:
Kinect