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Falcon 3.0

Falcon 3.0

PC
Released

Release Date: December 31, 1991

Internet

Realistic fighter simulator F-16 Fighting Falcon. In the game we form a squadron of up to 8 planes and take part in three non-linear campaigns in Israel, Kuwait and Panama.

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Falcon 3.0 is a realistic flight simulator that allows players to sit at the controls of an F-16 fighter called "fighting falcon". The first version of the game, designed by Gilman Louie appeared in 1983 on MSX computers, and a few years later it was transferred to Macintosh, Atari ST, Amiga and PC. Version 3.0 was created by the same team of the British studio Sphere.

In Falcon 3.0 for the first time we have to take care not only of our own skin, but also of our winged ones, because we command a small group of up to 8 planes in a group. Together with our team, we can take part in three air campaigns taking place in Israel, Kuwait and Panama, where we are awaited by crowds of opponents with the most dangerous Su-27 at the forefront. The absolute novelty of the game is the non-linearity of the missions, which are not predefined, and each subsequent task that we have to face depends on the execution of the previous one. Due to the complexity of the simulation before departing for real combat missions, it is advisable to undergo a comprehensive training, practicing your skills over the Nevada deserts.

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Platforms:

PC Windows

PC Windows

Developer: Sphere

Publisher: Spectrum Holobyte

Age restrictions: none

Features

System Requirements

System Requirements for Falcon 3.0 Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
386DX 40 MHz, 1 MB RAM, DOS.