<img src="https://b.scorecardresearch.com/p?c1=2&amp;c2=6035191&amp;cv=2.0&amp;cj=1" width="1" height="1" style="width:0px;height:0px;">
Advanced Game Search
F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin

Xbox

FEAR 2: Project Origin

Released

Release Date: February 10, 2009

LAN

A direct sequel to F.E.A.R.: First Encounter Assault Recon – the warmly received combination of first-person shooter and survival horror, developed by Monolith Productions. This time you don’t play as the Point Man, the protagonist of the first game, but as Michael Becket, a member of the anti-terrorist squad called Delta. His main objective is to arrest the head of Armacham Technology Corporation.

8.4

Steam

8.7

s

Rate It!
Ratings
[0:20] [Interval 05] Provocation part 12 Videos: 28
Screenshot Images: 220
Screenshot
Screenshot
Screenshot

F.E.A.R. 2: Project Origin is a first-person perspective action game designed by American development studio Monolith Productions and released on PC, PS3 and X360. This title is a full-fledged sequel to the 2005’s shooter F.E.A.R.: First Encounter Assault Recon.

Plot

The plot in F.E.A.R. 2: Project Origin for PC, PS3 and X360 starts in the Auburn district, half an hour before the end of the story of the previous game. This time you play not as the Point Man, but as Michael Becket, a member of the anti-terrorist squad called Delta. His main objective is to arrest Genevieve Aristide, the head of Armacham Technology Corporation, engaged in destroying evidence of her involvement in illegal bioengineering research. As you play, however, the explosion that we witnessed in F.E.A.R.: Firs Encounter Assault Recon disturbs your mission, after which the protagonist wakes up in a hospital. This is far from salvation, though, and it soon turns out that his main goal becomes survival.

Read More

Platforms:

PC Windows

PC Windows

Xbox 360

Xbox 360

PlayStation 3

PlayStation 3

Game Series

F.E.A.R. 2: Project Origin
F.E.A.R. 2: Project Origin
F.E.A.R. 2: Project Origin

6GAMES

F.E.A.R. Game Series

Created by Monolith Productions studio, a series of first-person shooters (FPS) in the convention of psychological horror. Currently, the brand is owned by Warner Bros. and its development is handled by the Day 1 Studios development team.

F.E.A.R. Game Series

Features

F.E.A.R. 2: Project Origin Game Guide & Walkthrough
Guide

Last update: February 4, 2009

F.E.A.R. 2: Project Origin Game Guide & Walkthrough

This guide consists mainly of a very detailed walkthrough of all seven chapters (fourteen levels) of the singleplayer campaign of the game.

F.E.A.R. 2: Project Origin Game Guide & Walkthrough

s

Top s for F.E.A.R. 2: Project Origin Video Game:

All s

System Requirements

System Requirements for F.E.A.R. 2: Project Origin Video Game:

PC Windows

PC / Windows

Recommanded System Requirements:
Core 2 Duo 2.2 GHz, 1.5 GB RAM, graphic card 256 MB (GeForce 8600 or better), 12 GB HDD, Windows XP SP3/Vista SP1.

Microsoft Xbox 360

Xbox 360

s:
Xbox Live

Add-Ons and DLCs

List of Game Add-Ons and DLCs for Video Game:

Ratings

Game Ratings for F.E.A.R. 2: Project Origin Video Game.

84%

STEAM Score

All Reviews: Very Positive (4,923)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Engaging Storyline: Many s appreciate the interesting narrative and lore, finding it compelling enough to recommend the game despite its flaws.
  • Improved Graphics and Visuals: The game is noted for its improved graphics compared to the first installment, with some s praising the art style and visual details.
  • Fun Gunplay and Combat Mechanics: The combat mechanics, including the use of slow-motion, are generally well-received, with some s enjoying the variety of weapons available.
  • AI Behavior: The AI is praised for being tactical and capable of flanking and using cover effectively, which adds to the challenge of the gameplay.
  • Atmosphere: While some feel the horror elements are lacking, others still find the atmosphere to be engaging, particularly in certain sequences.

The main cons of the game

  • Lack of Horror Elements: A significant number of reviews mention that the game fails to deliver the same level of fear and suspense as the first game, with many not finding it scary at all.
  • Gameplay Issues: s point out various gameplay mechanics that feel clunky or less satisfying than the original, including weapon and movement.
  • Linear and Generic Design: The game is described as linear and lacking in innovative level design, often feeling like a standard shooter rather than a unique horror experience.
  • Inconsistent Quality: There are mentions of inconsistent quality between missions, with some s expressing disappointment in the overall pacing and excitement of the game.

The features or elements that are missing from the game according to s

  • Dynamic Horror Elements: Many players feel that the game lacks the dynamic horror aspects that made the first game memorable, leading to a less immersive experience.
  • Memorable Characters and Story Depth: s note a lack of memorable characters and a plot that doesn't engage as much as the first game, with some finding the diaries and collectibles uninteresting.
  • Manual Save Options: Players miss the ability to manually save their progress, as the game relies on an auto-save system that can be frustrating during difficult sections.
  • Weapon Balance: Some s criticize the weapon balance, noting that certain weapons feel ineffective or poorly designed compared to the first game.

Summary

  • Overall, while F.E.A.R. 2: Project Origin has its merits, particularly in graphics and combat mechanics, many s feel it falls short of the high standards set by its predecessor in of horror and immersive gameplay.

Summary generated on:

8.7

S Score

Average score from votes.

Rate It!