Home Wind is a minimalistic city builder with puzzle game elements. It was developed by Adi Zhavo, an independent developer.
In Home Wind we observe the action from a top-down view. We create picturesque, but at the same time well-thought-out and efficiently operating metropolises that look like medieval cities. The procedurally generated maps are diverse; we can find here both idyllic, green valleys, as well as small islands and snowy mountain tops.
Unlike most other games of this type, there is no extensive economy and a complex system of dependencies between individual buildings. Instead, we get prosperity points for constructing new buildings, and after accumulating a certain number of them - we advance to the next level of development, gaining access to new structures.
To speed up this process, we need to set up buildings in places that provide us with various bonuses. For example, building a woodcutter's hut near the forest will significantly increase the number of generated points, as will placing a farm near a flock of sheep or building a fishing hut near a water reservoir. The matter is complicated by the fact that we can't build anywhere; the first structure we construct is the city center, around which a circle is set and only within it we can expand our metropolis.
Home Wind offers Prosperity mode, in which we build more cities, and access to new maps unlock after reaching a certain level of development. Apart from that, we can check out the sandbox module, where we can focus on building and improving individual metropolises.
Home Wind features colorful graphics in cartoon style. During the game we can listen to calm, relaxing soundtrack.
Platforms:
PC Windows
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System Requirements for Home Wind Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i3 2.0 GHz, 2 GB RAM, graphic card Intel HD or better, 200 MB HDD, Windows 7.