Release Date: April 30, 2025
A third person action game with roguelike elements, mixing beat'em ups with shooters. Kiborg was developed by the Russian Sobaka Studio, also known for Redeemer and 9 Monkeys of Shaolin. The game forces us to take part in brutal games, in which escaping the galactic prison is the primary objective.
Kiborg is an action game on the border of beat'em ups and shooters, enriched with clearly outlined roguelike elements. It was developed by Sobaka Studio - an independent Russian development team, with games like 9 Monkeys of Shaolin in their portfolio.
In Kiborg we watch the action from a third-person perspective (TPP).
During the game, we traverse the corridors and cells of a grim future prison, eliminating hordes of enemies along the way. Initially, we kill enemies by engaging in close combat, but over time we gain access to firearms, which allows us to take their lives from a distance.
The fights are not only dynamic, but also brutal. We must be in constant motion, skillfully swinging hammers and other melee weapons, aiming with shotguns and other firearms, or delivering hand-to-hand blows. We can encounter both ordinary enemies and bosses who are much more powerful than them, possessing greater attack power and resistance to damage. Regardless of who we face, enemies perish in pools of blood, and their limbs fly across the battlefield.
As we progress, we gain access not only to an increasingly better arsenal, but also to various enhancements that allow us to adapt the hero to individual needs and preferences, as well as increase his combat potential. Over time, the protagonist collects cybernetic implants and gains access to combinations and special attacks, which he can use on the battlefield.
We lose most of our progress after we die, but we don't have to start completely empty-handed. We earn currency in the game that allows us to unlock permanent upgrades, thanks to which we become an increasingly efficient killing machine from one playthrough to another.
The main character of Kiborg is Morgan Lee. He was sentenced to 1300 years in a high-security galactic prison for war crimes he did not commit. The matter is complicated by the fact that prisoners who die here are resuscitated (or reconstructed if necessary) to return to serving their sentence.
The only salvation for them is The Last Ticket. We're talking about a bloody show organized by Volkov, in which participants fight their way through the various floors of the prison, trying to reach the shuttle waiting on the roof in one piece. It is supposed to enable them to escape from this place. Lee decides to take part in this brutal trial and our goal is for him to emerge victorious.
Platforms:
PC Windows
PlayStation 4
Xbox One
PlayStation 5
Xbox Series X/S
Developer: Sobaka Studio
Publisher: Sobaka Studio
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System Requirements for Kiborg Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i5-3470 3.2 GHz / AMD FX-8350 4 GHz, 4 GB RAM, graphic card 2 GB GeForce GTX 660 / 4 GB Radeon RX 550, 20 GB HDD, Windows 10 64-bit.
Recommended System Requirements:
Intel Core i5-3470 / AMD FX-8350 4 GHz, 8 GB RAM, graphic card 8 GB GeForce GTX 1070 / Radeon RX 5700, 20 GB HDD, Windows 10 64-bit.
Game Ratings for Kiborg Video Game.
Xbox Tavern: 7.3 / 10 by AJ Small
Kiborg has crunchy combat and a fantastic sense of adventure to its progression system. Anyone looking for a character action game that delights in the absurd should give it a try. That said, you will need to be content to deal with the unfinished nature of some aspects.
Thumb Culture: 4 / 5
Amongst the roguelites I’ve played recently, KIBORG definitely stands more apart than the others. Not to mention it’s the first complete one in a while. It brings a slick change of pace as more of a brawler than something like a bullet-hell or hack and slash holds. Though the repetitive nature of the genre is there, it keeps you moving along well with bloody, brutal speed and a mix of melee and gunplay combat to boot. I’m proud to say that KIBORG earns it the Thumb Culture Gold Award from me.
Kakuchopurei: 60 / 100 by Lewis Larcombe
In the end, KIBORG is like a surprisingly well-built treill—it works fine, it’ll keep you busy, but after a while, you’ll start wondering if there’s a better machine next door. It’s not a disaster, it’s not a triumph—it’s just another face in the roguelite crowd. Fun, for a bit. Memorable? Not quite.
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