Release Date: July 17, 2014
A classic racing game in which the player takes part in various competitions on the track, sitting behind the wheel of a dozen or so cars - he has at his disposal both vehicles inspired by modern machines, as well as cars modeled on the classics of motorization. Production is available in a free model with micropayments.
Polish studio T-Bull specializes in creating low and medium budget productions. This trend also includes the racing game described here, released under the title Need for Racing (or Speed Racing on Apple devices ). Regardless of the platform, the title is distributed in a free-to-play model with microtransactions.
In Need for Racing the player takes part in various races, sitting behind the wheel of a dozen or so cars divided into five classes - the game offers both modern machines and classics of motor sports. Due to the fact that the creators did not manage to obtain a licence to use real brands and models, it was necessary for them to develop their own vehicles. However, these projects are so similar to the originals that one can easily recognize, e.g. the iconic Ford GT, Porsche 911 or even Nissan Skyline R34. The driving model prepared by the developers is purely arcade, and the competitions in which we take part in an extensive career mode are divided into several types:
Three-dimensional visuals of Need for Racing are mediocre in quality. Both individual cars and the environment are poorly detailed - the same applies to the sound layer.
Platforms:
PC Windows August 6, 2014
Android July 17, 2014
Apple iOS August 8, 2014
Windows Phone August 6, 2014
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