Release Date: December 3, 2010
RUSH is a puzzle game created by Two Tribes studio, which also developed a platformer about the adventures of the chicks - Tokyo Tori. The developer is also known for such titles as ReWind or Rubik's Puzzle World.
Fortunately for fans of high quality puzzle games, RUSH is anything but simple. In the game’s fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and more!
The game can be easily controlled with just the mouse, allowing your brain to fully focus on the solutions!
Features
•Unique 3D puzzle solving gameplay
•Over 70 levels of increasing difficulty
•Drag ‘n Drop control system
•Use Conveyor Belts, Warps, Stop Signs, Splits and more
•Hint system, when your brain needs a break
•Regularly updated bonus levels
•Highly stylized environments
•Steam Achievements
•Multiple profiles
Platforms:
PC Windows December 3, 2010
Nintendo Wii U December 12, 2013
Developer: Two Tribes
Publisher: Two Tribes
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System Requirements for RUSH Video Game:
PC / Windows
Recommended System Requirements:
Pentium IV 2.4 GHz, 1 GB RAM, graphic card 256 MB (GeForce 8400 GS or better), 400 MB HDD, Windows XP/Vista/7.
Game Ratings for RUSH Video Game.
IGN: 8 / 10 by Daemon Hatfield
Puzzle fans will definitely want to give Rush a . It's a fun mix of Lemmings and Chu Chu Rocket, and sports a clean, attractive art style.
Nintendo Life: 8 / 10 by Thomas Whitehead
It delivers with a little panache and is perfectly suited to the Brain Training crowd, in particular, even if these cubes aren't as multi-sided as in another Two Tribes Classic.
Destructoid: 8 / 10 by Ian Bonds
For the price, it's an excellent value, giving puzzle fans over 70 levels at various stages of difficulty. While there isn't much control other than with the stylus -- you can actually zoom using the GamePad's trigger buttons, but not really anything else -- you honestly don't need it, as rotating the levels and placing the signs is all handled beautifully with the touch screen. Still, you'll spend all your gameplay hunched over your GamePad trying to place things. At least other people in the room can see what you're doing on the TV, but it's not much of a spectator sport. At least, not until you click the bottom to have the cubes start to rush home.
Average score from votes.