Release Date: October 18, 2006
Starshatter: The Gathering Storm is a continuation of an interesting combination of space simulator and real-time strategy, released in mid-2004. At the beginning of the game we play as an ordinary pilot of an interplanetary fighter or captain of a small frigate. However, with the successes of successive missions, we will be promoted in the hierarchy.
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Starshatter™ represents the next generation of space combat simulation games. Starshatter™ extends the gameplay concepts of the classic sims by combining fighter and starship combat in a single game. Starshatter™ also integrates elements of real-time-strategy games by allowing fleet commanders to direct the battle on a tactical level.
* Small Frigates are used for air defense. They can shoot down enemy fighters and torpedoes with rapid fire plasma cannon and interceptor missiles.
* Destroyers are attack platforms that can engage enemy ships one-on-one or in small groups.
* Cruisers are the backbone of the fleet's attack capability. They carry devastating firepower that can effectively engage any size target; even a military battle station.
* Carriers are the cornerstone of the fleet. They deliver fighters and strike ships to the scene of action, and they coordinate the entire battle plan.
Platforms:
PC Windows
Developer: Destroyer Studios
Publisher: Slitherine / Matrix Games
Age restrictions: 12+
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System Requirements for Starshatter: The Gathering Storm Video Game:
PC / Windows
Recommanded System Requirements:
Pentium 4 2.4 GHz, 1 GB RAM, graphic card 64MB (GeForce 3 or better), 700 MB HDD.