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The Stone of Madness

The Stone of Madness

Nintendo
Released

Release Date: January 28, 2025

Singleplayer

A tactical stealth game from the authors of Blasphemous series. The Stone of Madness is about escaping from the 18th-century Spanish monastery. We have to deal with the clergy and guards, as well as supernatural beings and mental breakdowns of playable characters.

7.2

OpenCritic

8.1

Steam

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[2:25] - Launch Trailer Videos: 8
Screenshot Images: 20
Screenshot
Screenshot
Screenshot

The Stone of Madness is a tactical stealth game that falls into the category originated by the Blasphemous series.

Plot

The game tells the story of a group of five characters imprisoned in an 18th-century Spanish monastery, where clergy use brutal methods supposedly to cure mental illnesses.

Only through close cooperation will the prisoners have a chance to escape. On our way we will face not only fanatical clergy, brutal guards, but also supernatural beings. We also have to deal with our own mental problems.

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Platforms:

PC Windows

PC Windows

Nintendo Switch

Nintendo Switch

PlayStation 5

PlayStation 5

Xbox Series X/S

Xbox Series X/S

Developer: The Game Kitchen

Publisher: Tripwire Interactive

Age restrictions: 16+

Features

s

Top s for The Stone of Madness Video Game:

All s

System Requirements

System Requirements for The Stone of Madness Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-9100F / AMD Ryzen 3 2300X, 8 GB RAM, graphic card 4 GB GeForce GTX 1650 / Radeon RX 580 or better, 14 GB HDD, Windows 10 64-bit.

Recommanded System Requirements:
Intel Core i5-10400F / AMD Ryzen 5 3600, 16 GB RAM, graphic card 4 GB GeForce GTX 1650 Super / Radeon RX 5500 XT or better, 14 GB SSD, Windows 10 64-bit.

Ratings

Game Ratings for The Stone of Madness Video Game.

7.2

OpenCritic Rating

Game is Recomended by 48% of Critics. There are 34 Critic Reviews.

OpenCritic

TheBigBois: 7.5 / 10 by Zachary Holmes

A visually stunning and mechanically intriguing stealth game, The Stone of Madness delivers a fresh take on the genre but struggles with technical shortcomings and accessibility.

Full Review

GameLuster: 5 / 10 by Mateusz Niewierowski

The Stone of Madness innovates on tactical stealth and charms with the detailed art, but its survival mechanics bring too little to the table to sell me on this new formula.

Full Review

Nindie Spotlight: 7.6 / 10 by Justin Nation

A distinctive, and sometimes dark, take on a stealth title that requires some patience with its quirks, but can be rewarding

Full Review
81%

STEAM Score

All Reviews: Very Positive (105)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Atmosphere and Art Style: The hand-drawn art style and the eerie atmosphere of the 18th-century Spanish monastery are frequently praised. The visuals and attention to detail contribute significantly to immersion.
  • Unique Premise and Story: The game features a compelling narrative involving prisoners confronting their phobias and exploring the monastery's mysteries. The character backstories and their unique abilities add depth to the gameplay.
  • Character Abilities: Each character has distinct skills and fears, which encourages strategic planning and varied gameplay approaches.
  • Soundtrack: The music is described as haunting and well-suited to the game’s atmosphere, enhancing the overall experience.
  • Innovative Gameplay Mechanics: The free-roam/open world aspect combined with a day-night cycle adds a unique twist to the stealth genre, allowing for exploration and crafting.

The main cons of the game

  • Technical Issues and Bugs: Many s report numerous bugs, including game-breaking glitches, performance issues, and crashes that hinder gameplay. These issues are a significant source of frustration.
  • Control Scheme and UI: The controls, especially for keyboard and mouse s, are criticized for being awkward and unresponsive. s also mention the inability to rebind keys, which limits accessibility.
  • Lack of Saving Options: The game only allows saving at the end of in-game days, which can last up to 20 minutes, leading to frustration when players encounter bugs or make mistakes.
  • Stealth Mechanics and Difficulty: Some players find the stealth mechanics overly punishing, with inconsistent enemy detection and limited options for character control. The inability to queue actions or pause the game adds to the challenge.

The features or elements that are missing from the game according to s

  • Quality of Life Improvements: s express a desire for better UI/UX design, clearer instructions, and an improved camera system that allows for panning and better visibility of the environment.
  • More Robust Saving System: Many players want a more forgiving saving system, such as auto-saves or mid-day saves, to alleviate the pressure of long play sessions without saves.
  • Enhanced Character Interactions: Some reviews mention the need for deeper character interactions and dialogue to make the characters more relatable and their stories more engaging.
  • Improved Gameplay Mechanics: Suggestions include implementing a tactical pause feature and allowing for simultaneous character commands, similar to other games in the genre, to reduce frustration during complex scenarios.

Summary

  • Overall, while "The Stone of Madness" has a lot of potential and creative ideas, it currently suffers from significant technical issues and design flaws that detract from the gameplay experience. Many players recommend waiting for patches to address these problems before diving in.

Summary generated on: