Release Date: April 9, 2021
A roguelike with elements of tactical RPG and card game. In Trials of Fire we take control over three heroes and we move through postapocalyptic fantasy land in search of valuable resources and we fight turn-based battles.
Trials of Fire is a roguelike, created as a hybrid of a tactical RPG and a card game. It was developed by Whatboy Games, an independent studio.
Trials of Fire takes us on a journey to the fantastic world of Ashe. This land fell victim to a cataclysm, after which it became a postapocalyptic wasteland. Those who managed to survive found shelter in small settlements. From one of them, Terralin, one day a team of three heroes sets off to find the resources necessary for survival.
Before starting the game in Trials of Fire we choose the task we're interested in and its difficulty level, as well as select three heroes to take control over. Heroes are varied in of professions, and thus - their skills and preferred weapons. Then there's nothing left for us to do but start the actual gameplay.
We explore the vast map, observing the action from the top-down view. Despite the fact that an arrow on the edge of the board leads us to the goal of the mission, it's worth checking other locations on the way. There we can find valuable supplies (including food, which the team needs to survive in the inhospitable world), as well as useful equipment in the form of weapons and armour. In addition, in many of these places we take part in various random events and make decisions affecting the further course of the expedition.
Sooner or later (it's usually the former) we'll encounter enemies, after which we'll be transported to a separate arena covered by a hex grid, on which tokens are placed to symbolise the characters and the enemies. Skirmishes take place in turn-based mode, and during them we play cards representing the combat skills of the heroes; the deck is created by the items we have equipped to each character. Heroes' abilities are divided into ive (which last for the entire battle) and active (which have an immediate effect after the related cards are played). The cards we can use at any given time are determined by the value of our willpower. If we want to use more advanced ones, we have to sacrifice other cards from our deck, thus generating missing points. As it's not difficult to make a mistake here, the game allows us to undo such decisions at any time. It's worth ing, however, that moves can be combined in impressive and deadly combinations; for example, moving all your enemies to one place with a magical tornado and dropping a fireball on their position will maximise the effects of the second move.
As we progress, heroes not only gain better equipment, but also advance to the next experience levels and unlock new skills (and thus more cards), which they can then use in battle. In addition, the combat potential of the characters can be increased by upgrading their equipment with rare resources. In addition, over time we unlock new team . This is important because after death there is nothing left for us but to start the game over; then nothing stands in the way of trying to choose the team composition differently.
Trials of Fire has colourful graphics of decent quality. The whole game looks pleasant to the eye also due to the original style; the game takes place on the pages of a book, on which we watch not only the equipment and statistics of the characters, but also the exploration of the map and the course of battles.
Platforms:
PC Windows
Age restrictions: 12+
System Requirements for Trials of Fire Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i5 2.8 GHz, 4 GB RAM, graphic card 2 GB GeForce GTX 660 / Radeon HD 7870 or better, 3 GB HDD, Windows 7/8/10 64-bit.
Game Ratings for Trials of Fire Video Game.
Screen Rant: 4 / 5 by Cody Gravelle
Ultimately, it's not surprising to see Trials of Fire emerge out of Early Access as a strong deckbuilding contender. That time spent listening to player was used wisely, and balancing, tone, and innovation have all been tweaked with a deft hand. While some of its elements shine more brightly than others, and the more involved nature of the game means it's a tougher sell for players looking to rapid-fire their way through its learning curve and combinations, Trials of Fire leaves Early Access as yet another strong, captivating deckbuilding game that borrows from tabletop roleplaying games and roguelites to carve out a name for itself.
GamingTrend: 90 / 100 by John Farrell
Overall, if Whatboy games spends even a modicum of effort refining presentation, retooling the progression, and (I hope someday) adding in a player generated campaign system, Trials of Fire could be a true legend for the gaming genre. My only issues with it are minor and intransigent, and having gotten past that initial grind I look forward to many hours spent searching through its landscapes and battling its fantastical foes.
Critical Hit: 8 / 10 by Brad Lang
Push past the convoluted mechanics and daunting start of Trials of Fire to be greeted by a deep and engaging deck-building rogue-like that's meticulously designed, generous with content, and rewarding to play.
Average score from votes.