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Ultimate Ghosts 'n Goblins

Ultimate Ghosts 'n Goblins

PlayStation
Released

Release Date: August 29, 2006

Singleplayer

Ultimate Ghosts 'n Goblins is another part of a series of platformers telling the adventures of the brave knight Arthur. The game was created at Capcom headquarters, with the participation of programmers who worked on previous versions of the saga.

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In Ultimate Ghosts ‘n Goblins, Arthur’s heroic battle with the underworld was finally over and the entrance to the realm was sealed. So he thought. Time es and unknowing to mankind, the dark lord has awaken from his slumber and kidnaps the princess in an effort to conquer the human world. Arthur must setoff for the evil forest, the gateway to the underworld, to save the princess from imminent doom and keep the devil as well as his minions at bay. The excitement and intensity of the forerunner continues as our armored hero takes on this new challenge for the sake of humanity.

With the use of a 3D graphics engine, the Ultimate Ghosts ‘n Goblins world comes alive as effects, cutscenes, backgrounds and animations are given more depth and richer detail. Retaining the classic design of the series, several new facets have been created including a broader range of motion and new control techniques. Now our hero has the capability to dash, double-jump, shoot up or down in a vertical fashion, grab onto ledges, etc. With a new leveling system, allows gamers to build up Arthur’s skills for more powerful magic abilities and attacks. With the addition of extra lives, death doesn’t mean starting from a check point but rematerializing where they left off.

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Platforms:

PlayStation Portable

PlayStation Portable

Developer: Capcom

Publisher: Capcom

Game Series

Ultimate Ghosts 'n Goblins
Ultimate Ghosts 'n Goblins

2GAMES

Ghosts 'n Goblins Game Series

Ghosts 'n Goblins Game Series

Features

System Requirements

System Requirements for Ultimate Ghosts 'n Goblins Video Game:

PlayStation Portable

PlayStation Portable

s:
memory card 32 MB