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Difficulty Levels in Games May Be Changed Thanks to Sony's Latest Idea

Sony is working on technology to adjust the difficulty level of video games in real time according to the player's skill. This is another attempt in the industry's history to move away from classic difficulty levels.

Hubert Sledziewski

Difficulty Levels in Games May Be Changed Thanks to Sony's Latest Idea, image source: Sony Interactive Entertainment..
Difficulty Levels in Games May Be Changed Thanks to Sony's Latest Idea Source: Sony Interactive Entertainment..

Some time ago it Sony has applied for a patent for a technology called "adaptive difficulty calibration for skill-based activities in virtual environments".

  1. It is supposed to adjust the difficulty level of video games in real time to match the player's skills.
  2. Appropriate algorithms will assess how well he or she handles specific mechanics and circumstances to then make the game easier or harder and engage him or her for longer.
  3. The technology is also expected to take into such aspects as the strength of the character, the frequency of enemy encounters, their skills or speed of movement.

It is worth noting that this solution that Sony is working on is not really anything new. Over the years Left 4 Dead. So while Sony is "not reinventing the wheel," with its actions - if they prove effective - it can further popularize the solution.

  1. PlayStation - official website
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Hubert Sledziewski

Author: Hubert Sledziewski

Has been writing professionally since 2016. He ed Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by ion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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