For Huge Open-World Action RPG, Dragon’s Dogma 2 Was Developed by Surprisingly Small Team
Dragon's Dogma II achieved an outstanding start in of sales. It turns out that four times as many people worked on this expansive game as on other major titles from the Capcom stable.

Dragon's Dogma II is one of the less obvious gems that surprised many with its ratings and popularity. It turns out that behind this successful title is a relatively small team, considering the contemporary standards of AAA titles. Capcom delegated four times fewer people to work on it than for other titles of its own authorship.
According to data available on the MobyGames.com website (based on the end credits), only 392 people worked on Dragon's Dogma II. Reddit Myisunique Cyberpunk 2077 3,184.
After online allegations surfaced claiming that the service has inaccurate data, Myisunique decided to independently this by checking the version of the game purchased on Steam. According to his calculations, Dragon's Dogma II was co-developed by 383 people. The small discrepancy could be due to the exclusion of employees involved in the console versions of the game from the list.
I also have to bring up the game fans' unfavorable . Many of them concluded that Capcom never believed in the success of the "fantasy simulator," as this title is often referred to. Below you can read a few selected comments on this subject.
Well that explains a lot. It is astonishing Capcom made the exact same mistake twice in a row for the same title -- CommissionerOdo.
This is actually insane. Capcom wanted Dragon's Dogma II to fail -- Kurteth
I mean is anyone surprised by this? It took Capcom a decade to greenlight a sequel and even then they were of the minds that it was not worth their time and money -- ToySouljah
Dragon's Dogma II was released on March 22 this year on PC, PS5, and Xbox Series X/S. Despite exceeded 2.5 million copies.
- Dragon's Dogma 2 Review - Epic Game that Won't Engage Everyone
- Dragons Dogma 2 - game guide
- Dragon's Dogma II - official website