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gamedev behind-the-scenes Latest news

Clair Obscur: Expedition 33 wasn't made by just 30 people. Credits „disprove” the popular theory

Clair Obscur: Expedition 33 wasn't made by just 30 people. Credits „disprove” the popular theory

In the context of Clair Obscur: Expedition 33, a very small team of developers is often mentioned. In reality, however, more than just 30 people contributed to the game's success.

video games

April 29, 2025

Clair Obscur: Expedition 33 wasn't made by just 30 people. Credits „disprove” the popular theory
Baldur's Gate 3 may have looked very differently. Larian changed the concept „at least twice” before finding the one that players loved

Baldur's Gate 3 may have looked very differently. Larian changed the concept „at least twice” before finding the one that players loved

Baldur's Gate 3's Art Director, Alena Dubrovina, revealed that initially, Larian Studios planned to give its hit game a more cartoonish style.

video games

April 28, 2025

Baldur's Gate 3 may have looked very differently. Larian changed the concept „at least twice” before finding the one that players loved
Assassin's Creed may never have been created. Meet Prince of Persia: Assassins, the would-be PoP, who became Assassin

Assassin's Creed may never have been created. Meet Prince of Persia: Assassins, the would-be PoP, who became Assassin

The devs of the first Assassin's Creed didn't immediately know that they were working on a representative of an entirely new brand. The game, which turned into a best-selling series, was initially created as a spin-off of another, at the time equally notable series.

video games

March 23, 2025

Assassin's Creed may never have been created. Meet Prince of Persia: Assassins, the would-be PoP, who became Assassin
„They just didn't want me to do it.” Baldur's Gate 3 actor, Neil Newbon, fights for fame and respect for people in his profession

„They just didn't want me to do it.” Baldur's Gate 3 actor, Neil Newbon, fights for fame and respect for people in his profession

Neil Newbon, Troy Baker, Jennifer Hale and other actors known from video games the fight for respect and recognition for their profession.

video games

March 16, 2025

„They just didn't want me to do it.” Baldur's Gate 3 actor, Neil Newbon, fights for fame and respect for people in his profession
KCD 2 devs share a surprising and funny story about Mutt. „Bravery takes many form”

KCD 2 devs share a surprising and funny story about Mutt. „Bravery takes many form”

The developers of Kingdom Come: Deliverance 2, Warhorse studio, have released footage showing work on motion capture scenes. The amusing video shows a man... playing the role of Mutt.

video games

March 6, 2025

KCD 2 devs share a surprising and funny story about Mutt. „Bravery takes many form”
The Witcher 4 will put emphasis on tough choices aligned with „Eastern European mentality.” Ciri will approach things differently than Geralt

The Witcher 4 will put emphasis on tough choices aligned with „Eastern European mentality.” Ciri will approach things differently than Geralt

The developers of The Witcher 4 say that the game will not lack very difficult and unclear choices. They also pointed out that Ciri's actions will differ from what Geralt would do.

video games

February 28, 2025

The Witcher 4 will put emphasis on tough choices aligned with „Eastern European mentality.” Ciri will approach things differently than Geralt
The Witcher 4 trailer without secrets. CD Projekt Red and Platige Image reveal behind-the-scenes insights

The Witcher 4 trailer without secrets. CD Projekt Red and Platige Image reveal behind-the-scenes insights

CD Projekt Red has released a video discussing the process of creating the first Witcher 4 game trailer.

video games

February 27, 2025

The Witcher 4 trailer without secrets. CD Projekt Red and Platige Image reveal behind-the-scenes insights
„EA gives you enough rope to hang yourself.” BioWare co-founder recalls working at the studio

„EA gives you enough rope to hang yourself.” BioWare co-founder recalls working at the studio

Fitting in with Electronic Arts is nothing easy, but Greg Zeschuk doesn't think the company restricted BioWare's freedom during his time at the studio.

video games

February 27, 2025

„EA gives you enough rope to hang yourself.” BioWare co-founder recalls working at the studio
„I had this fight with the designers at the time.” Skyrim's producer personally balanced one of the biggest RPG hits just before release

„I had this fight with the designers at the time.” Skyrim's producer personally balanced one of the biggest RPG hits just before release

The producer of The Elder Scrolls V: Skyrim, Jeff Gardiner, talked about how he undertook the balancing of the hit game on his own a few weeks before the release.

video games

February 24, 2025

„I had this fight with the designers at the time.” Skyrim's producer personally balanced one of the biggest RPG hits just before release
Former EA DICE dev claims that 98% of developers working on Battlefield 7 didn't work on previous series' installments

Former EA DICE dev claims that 98% of developers working on Battlefield 7 didn't work on previous series' installments

A former EA DICE employee spoke about the causes of problems at EA DICE studio and what the future of the Battlefield series would look like.

video games

January 21, 2025

Former EA DICE dev claims that 98% of developers working on Battlefield 7 didn't work on previous series' installments
Kojima spends so much time testing Death Stranding 2 that he's missing sleep. „I fell asleep twice while on a delivery”

Kojima spends so much time testing Death Stranding 2 that he's missing sleep. „I fell asleep twice while on a delivery”

Hideo Kojima will appear at The Game Awards 2024, but for the time being he is spending his sleep on testing Death Stranding 2: On The Beach.

video games

December 9, 2024

Kojima spends so much time testing Death Stranding 2 that he's missing sleep. „I fell asleep twice while on a delivery”
Assassin's Creed: Shadows is Their First Game Ever. Half The Team Working on Yasuke and Naoe Adventures are „Juniors”

Assassin's Creed: Shadows is Their First Game Ever. Half The Team Working on Yasuke and Naoe Adventures are „Juniors”

Apparently, even half of the Assassin's Creed: Shadows devs have never worked on games before. This may raise some concerns but also hopes.

video games

November 28, 2024

Assassin's Creed: Shadows is Their First Game Ever. Half The Team Working on Yasuke and Naoe Adventures are „Juniors”
Star Citizen's Problems Through Eyes of Employees. Perfectionism, Unnecessary Spending and Frankenstein Creation

Star Citizen's Problems Through Eyes of Employees. Perfectionism, Unnecessary Spending and Frankenstein Creation

Star Citizen has been in development for 12 years, but apparently, the studio is still struggling with the same problems, allegedly duplicating the mistakes of other devs from 20 years ago.

video games

October 18, 2024

Star Citizen's Problems Through Eyes of Employees. Perfectionism, Unnecessary Spending and Frankenstein Creation
Mystery of Missing Ferries in GTA 4 Explained After 17 Years

Mystery of Missing Ferries in GTA 4 Explained After 17 Years

Ferries appeared in the teaser trailer for Grand Theft Auto 4, but not in the game itself because they caused too many problems for the developers.

video games

October 10, 2024

Mystery of Missing Ferries in GTA 4 Explained After 17 Years
„The Curse of Success” and Overconfidence Are Reasons for Paradox’s Failures. Company Returns to Its Roots and Focuses on Pre-Production

„The Curse of Success” and Overconfidence Are Reasons for Paradox’s Failures. Company Returns to Its Roots and Focuses on Pre-Production

Smaller games, longer pre-production, and more prototypes and beta testing. These are the assumptions Paradox Interactive has made to avoid a repeat of Cities: Skylines 2.

video games

October 9, 2024

„The Curse of Success” and Overconfidence Are Reasons for Paradox’s Failures. Company Returns to Its Roots and Focuses on Pre-Production
Ten Years Ago Diablo 4 Considered a Shift Towards Batman Arkham Series While Ignoring Key Genre Rules

Ten Years Ago Diablo 4 Considered a Shift Towards Batman Arkham Series While Ignoring Key Genre Rules

Diablo 4 as a roguelike variation on Batman: Arkham with permanent death? Yes, that's exactly the idea the Reaper of Souls director had for the series before leaving Blizzard.

video games

October 9, 2024

Ten Years Ago Diablo 4 Considered a Shift Towards Batman Arkham Series While Ignoring Key Genre Rules
RPG Classic Planescape Torment Began as Three Different Games. Feargus Urquhart Reveals Details About One of Them

RPG Classic Planescape Torment Began as Three Different Games. Feargus Urquhart Reveals Details About One of Them

The developer of Planescape: Torment gave a little insight into one of the three projects that eventually turned into the cult RPG.

video games

October 7, 2024

RPG Classic Planescape Torment Began as Three Different Games. Feargus Urquhart Reveals Details About One of Them
Dragon Age: The Veilguard Has Been Redesigned Because Devs Focus on Things „They've Had Success In”

Dragon Age: The Veilguard Has Been Redesigned Because Devs Focus on Things „They've Had Success In”

There isn't much in Dragon Age: The Veilguard from the previous online version of the fourth installment in the series, as the developers didn't make much progress when the new DA was still supposed to be a service game.

video games

October 2, 2024

Dragon Age: The Veilguard Has Been Redesigned Because Devs Focus on Things „They've Had Success In”
Cyberpunk 2077 Dev Explains Why the Game Was Plagued by Bugs at Launch. For CD Projekt RED, Choice Was Simple

Cyberpunk 2077 Dev Explains Why the Game Was Plagued by Bugs at Launch. For CD Projekt RED, Choice Was Simple

Cyberpunk 2077 had its fair share of bugs, but the CD Projekt RED team preferred that to other, more serious problems that would have plagued the game at launch.

video games

October 2, 2024

Cyberpunk 2077 Dev Explains Why the Game Was Plagued by Bugs at Launch. For CD Projekt RED, Choice Was Simple
Backstory Behind Delayed Release of AC: Shadows. Devs Fought for It Long Before Star Wars Outlaws Launch

Backstory Behind Delayed Release of AC: Shadows. Devs Fought for It Long Before Star Wars Outlaws Launch

Tom Henderson revealed new details about the Assassin's Creed Shadows delay. Although the poor release of Star Wars: Outlaws ultimately prompted Ubisoft to postpone the Shadows release, the developers were expected to fight for it for a long time.

video games

October 1, 2024

Backstory Behind Delayed Release of AC: Shadows. Devs Fought for It Long Before Star Wars Outlaws Launch