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Horizon: Zero Dawn PC Got New Performance Patch

The new update for Horizon: Zero Dawn finally enables us to enjoy the benefits of DLSS and FidelityFX Super Resolution in the game's PC edition.

Jacob Blazewicz

Horizon: Zero Dawn PC Got New Performance Patch.
Horizon: Zero Dawn PC Got New Performance Patch.

Currently, the attention of Guerrilla Games is undoubtedly focused on Horizon: Zero Dawn s the DLSS technology on GeForce and FidelityFX Super Resolution on Radeon. The latter replaced the older FidelityFX CAS, which ed by the game so far.

As a reminder: both features enable us to significantly increase performance in video games without a decrease in image quality. In other words, from now on the owners of Horizon: Zero Dawn on PC can expect smoother displaying of animations on their computers. First comparisons show that enabling DLSS or Fidelity FX Super Resolution enables us to gain several fps when playing at 4K resolution.

Update 1.11 also includes a handful of other performance enhancements, including app-based shader management. These translate to shorter launch times, reduced animation stuttering caused by compiling shaders during gameplay, and shorter loading screens. Unfortunately, the latter only applies to "faster" processors - on some systems loading can take even longer than before. In addition, U usage may temporarily increase on all hardware configurations.

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Jacob Blazewicz

Author: Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.androidapks.biz in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).

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