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Because of The Witcher 3 Monster Hunter: Wilds breaks from its 20-year tradition

The protagonist of Monster Hunter: Wilds will be the first main character in the series to participate in conversations actively. The Monster Hunter: World crossover with The Witcher 3 and Geralt of Rivia's quest role inspired the changes.

Krzysztof Kaluzinski

Because of The Witcher 3 Monster Hunter: Wilds breaks from its 20-year tradition, image source: Capcom..
Because of The Witcher 3 Monster Hunter: Wilds breaks from its 20-year tradition Source: Capcom..

It's no secret that the main character of the Monster Hunter: World as an episodic playable character.

The Witcher 3 but also one of the important tests. As itted by Yuya Tokuda - the director of Monster Hunter: Wilds - he wanted to show whether fans would like to hear more dialogue. Unlike the main protagonist of Monster Hunter: World, Geralt not only spoke: his appearance in the game also allowed players to choose dialogue lines.

The solution appealed to the players, and the collaboration with CD Projekt Red studio convinced the developers that it was worth changing the approach. Thus, after over 20 years, the Monster Hunter series will have a main character who will have active conversations with independent characters.

It's also worth mentioning that another test involved the Monster Hunter: World crossover with Final Fantasy XIV Online. While working with Square Enix, director Naoki Yoshida persuaded Capcom's developers that players desire to see the names of the attacks displayed on the screen. Finally, this element was accepted and will be included in the Monster Hunter: Wilds interface.

The release of Monster Hunter: Wilds is scheduled for February 28, 2025. The game of Capcom studio is heading for PC, PS5, and Xbox Series S/X.

  1. Monster Hunter: Wilds - official website

Monster Hunter: Wilds

February 28, 2025

PC PlayStation Xbox
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Krzysztof Kaluzinski

Author: Krzysztof Kaluzinski

At GRYOnline.pl, works in the Newsroom. He is not afraid to tackle various topics, although he prefers news about independent productions in the style of Disco Elysium. In his childhood, he wrote fantasy stories, played a lot on Pegasus, and then on a computer. He turned his ion into a profession as an editor of a gaming portal run with a friend, as well as a copywriter and advisor in a console store. He doesn't care for remakes and long-running series. Since childhood, he wanted to write a novel, although he is definitely better at creating characters than plot. That's probably why he fell in love with RPGs (paper and virtual). He was raised in the 90s, to which he would gladly return. Loves Tarantino movies, thanks to Mad Max and the first Fallout he lost himself in post-apo, and Berserk convinced him to dark fantasy. Today he tries his hand at e-commerce and marketing, while also ing the Newsroom on weekends, which allows him to continue cultivating old ions.

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