Lately, it has been almost impossible to find official details about Naughty Dog's projects. Neil Druckmann revealed why the studio is not announcing extensive plans for the future.
video games
January 10, 2023
Reports have surfaced online about the problems of the studio working on Atomic Heart. Developers are said to be complaining about crunch, unpaid bonuses and a lot of chaos in production.
video games
November 6, 2022
Starfield's development avoids crunch. The head of Xbox Game Studios is confident of the good atmosphere at studios working under Bethesda.
video games
July 4, 2022
Team17 is in trouble even after NFTs got removed from the Worms series. Employees of the British developer are said to complain of low pay, problems with their bosses and harassment.
video games
February 11, 2022
Five years full of crunch and problems with an untested engine - that's what the development of LEGO Star Wars: Skywalker Saga looked like, according to the latest information.
video games
January 21, 2022
During the recent Develop:Brighton conference, CEO of Insomniac Ted Price talked about, among other things, how the final battle in Marvel's Spider-Man was originally going to look like. It was changed to avoid crunch.
video games
November 4, 2021
Naughty Dog executives are not convinced by the idea of game developers unionizing. According to the bosses, employees themselves are happy to work after hours.
video games
August 31, 2021
Biomutant's director Stefan Ljungqvist itted that over the past year he and his team have been working on eliminating bugs from their title. At the same time he criticized the phenomenon of crunch and praised his publisher.
video games
February 1, 2021
Tim Schafer, the founder of Double Fine, revealed that work on Psychonauts 2 is coming to an end. He promised to do without crunch in the last stage of development.
video games
December 28, 2020
Jason Schreier revealed the content of an email sent by Adam Kicinski to the staff of CD Projekt RED. The CEO of the Polish company apologized for the words uttered during the Tuesday conference, de facto underplaying crunch in the company.
video games
October 30, 2020
There were further reports of crunch among the developers of Cyberpunk 2077. This time, an alleged former employee of CD Projekt RED took the floor, claiming that some developers have been working 16 hours a day since mid-2019.
video games
October 15, 2020
Game Informer journalist revealed yesterday that the launch of Cyberpunk 2077 could have been postponed once again, but the developers tly decided to extend the weekly working time.
video games
October 9, 2020
Adrian Chmielarz, well-known Polish game developer, currently working at The Astronauts, decided to comment on the crunch at CD Projekt RED. Among other things, he criticized people who are too eager to criticize the devs of The Witcher and Cyberpunk.
video games
October 5, 2020
According to industry journalist Jason Schreier, the Polish studio CD Projekt RED has sent e-mails to employees informing them that the company will be working six days a week in the coming months. The reason is the need to eliminate bugs in Cyberpunk 2077.
video games
September 30, 2020
Kotaku published an article on the change in the treatment of employees by Rockstar Games. According to the statements collected by the service, the company is clearly trying to improve the work culture. It was also mentioned that the new GTA is still at an early stage of production.
video games
April 15, 2020
The issue of crunch in the gaming industry is usually seen as something bad, and voices that do not demonize this phenomenon often disappear somewhere in the crowd. id Software's creative director, Hugo Martin says that working long hours on a game is not necessarily a negative thing - for many it's a way of life - and he's not alone in this statement.
video games
March 17, 2020
Another former employee of Naughty Dog spoke about working conditions in the studio. According to Jonathan Cooper, the company has many talented but inexperienced creators, which causes delays in production and crunch. He also claims that the success of the team is primarily due to Sony funding.
video games
March 13, 2020
Jason Schreier's latest text reveals that the development of the second installment of The Last of Us was burdened with a considerable crunch among Naughty Dog employees. A similar situation took place during work on previous projects of this studio.
video games
March 12, 2020
Marty Stratton, executive producer of Doom Eternal, itted in an interview for VG24/7 that despite postponing the release date by a few months, the game required a crunch period from the developers.
video games
January 22, 2020
The delayed release of Cyberpunk 2077 does not mean that the developers will avoid crunch. The management of CD Projekt RED expects that the developers will have to work longer. We also found out that the game can be played through from beginning to end since many months.
video games
January 17, 2020