Techland Acquired; We Explain What League Tencent is Playing in
Techland is just the tip of the iceberg. Tencent has been investing in the game industry for years and owns many well-known developers (and even publishers).
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Tencent's acquisition of majority stake in Techland is making waves not only in the Polish game industry. Nevertheless, for the Chinese giant it is just another brick with which the company is building its position in the market. Tencent has been investing massively in game developers for years, and large publishers have also been targeted by the company.
Before the matter of Microsoft's purchase of Activision Blizzard came to light, it was the Shenzhen-based giant that was the main protagonist of reports (and speculation) about acquisitions in the game market. Hardly surprising, since in addition to Techland, the list of companies in which Tencent has at least a majority stake includes such studios as Conan Exiles).
- The company's investments are by no means limited to developers of small and large independent hits. Tencent also owns Riot Games, Sumo Group (Clash of Clans).
- The Shenzhen-based giant also owns Cenega and Muve - both owned by the 1C Entertainment group, bought out by the Chinese last year.
- Heck, for a long time Tencent has also had a stake in Ubisoft, or more precisely in the company of its founders, the Guillemot brothers - Guillemot Brothers Limited. The share, incidentally. has been increased after the investment in September 2022 to 49.9%. Thus, the company also gained 5% of voting rights in matters concerning the French publisher.

Speaking of "minority" shares: Tencent has also invested in, among others, Control), Paradox Interactive and Epic Games.
The list can be extended almost endlessly, as the company has Activision Blizzard.
It should also be noted that these purchases seem to be working out for Tencent. The group still has the highest revenue from general game sales of all gaming companies with more than $7.5 billion (via Newzoo) - even after the company as a whole recorded a decline in 2022 (for the first time since 2012; via Statista). For comparison: Sony ranked second in this category with revenue of $4.4 billion.
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