The Witcher 3: Wild Hunt is about to get the biggest patch so far
The Witcher 3: Wild Hunt is about to receive patch 1.10 – the biggest update so far. The patch is coming soon to all platforms. See what it is going to change.

CD Projekt RED is still hard at work on improving gameplay experience in The Witcher 3: Wild Hunt.
CD Projekt RED announced it’s about to release the biggest update for Hearts of Stone expansion pack, i.e. October 13. Below you will find some key changes:
Patch 1.10 – key changes
Audio
- New dialogue lines in some conversations with Triss, Yennefer, and Ciri.
- Adds music after horse race in quest titled Ciri’s Story: The Race.
- Some issues fixed.
Gameplay
- Fixes incorrect weight calculaction in Inventory.
- Fixes issue with occasional malfunction of Superior Thunderbolt potion.
- Fixes issue whereby Roach would behave incorrectly during horse race in quest titled To Bait a Forktail…
- Introduces multiple improvements in gwent, including option to choose one of three difficulty levels.
- Introduces multiple game balance improvements in New Game + mode.
- Improves balance for Death March difficulty.
- Fixes issue whereby numerous treasure hunt map icons were missing from game map.
GUI
- Introduces multiple fixes and improvements in HUD.
- Fixes Inventory sorting order for potions, bombs, oils, food, etc.
- Performance
- Improves game performance in areas with toxic clouds and when said clouds are ignited.
- Improves game performance in many areas and quests
Stability
- Fixes issue with crashes occurring on hardware configurations incorporating AMD Radeon R9 285 cards.
- Fixes GeForce GTX 980 specific crash issue.
- Fixes XBox One memory management issue.
Lengthy (though not exhaustive) changelog can be found in this document (PDF).
More:
- The Witcher 3 devs pinpointed the game's weakest elements and revealed whether there is anything they would design differently
- CD Projekt explained why there is no Yennefer and Ciri in The Witcher 1 and 2. „It would be a waste”
- The Witcher 3 helped create the illusion of an all-powerful CD Projekt RED. „That was the beginning of a bit of magical thinking for the company”