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Work on WoW Suspended Amid Harassment Lawsuit and Community Protests

The controversy over the lawsuit against Activision Blizzard continues. Some employees are not happy with the company's policy, which is expected to result in long delays in work on World of Warcraft.

Michal Ciezadlik

Work on WoW Suspended Amid Harassment Lawsuit and Community Protests.
Work on WoW Suspended Amid Harassment Lawsuit and Community Protests.
IN A NUTSHELL:
  1. The lawsuit against Activison Blizzard appears to have negatively affected the work in the company;
  2. The management's behavior is criticized by employees, and work on World of Warcraft was said to have "almost completely stopped".

Since last week, a stink has been dragging behind Activision Blizzard over a World of Warcraft had come almost to a standstill.

This is the picture of the situation outlined by Jeff Hamilton - one of the designers working on WoW. On Twitter Blizzard's employee referred to the recent events happening in the company.

This strong position is also related to what is most important for the players - the game itself. And according to Hamilton, the actions of "the top" very negatively affect the progress of work on World of Warcraft. And although he its that he has not come across any examples of behavior of which the company is accused, he realizes that his experience "is not universal" and therefore each such case should be considered with due seriousness and care. The clock is ticking, and the clouds looming over Actvision Blizzard seem to be getting darker and more threatening. It's impossible to have the whole picture before the final verdict of the court, but more facts coming out seem to contradict the company's official version. In addition, if the work delays continue, new content for WoW: Shadowlands, for example, is not likely to be released anytime soon.

World of Warcraft

November 23, 2004

PC
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Michal Ciezadlik

Author: Michal Ciezadlik

ed GRYOnline.pl in December 2020 and has remained loyal to the Newsroom ever since, although he also collaborated with Friendly Fire, where he covered TikTok. A semi-professional musician, whose interest began already in childhood. He is studying journalism and took his first steps in radio, but didn't stay there for long. Prefers multiplayer; he has spent over 1100 hours in CS:GO and probably twice as much in League of Legends. Nevertheless, won't decline a good, single-player game either.

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