Keep upgrades | Pillars of Eternity
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The below table presents all of the upgrades that you can purchase at your keep. You can build them one after another (the game does not make you choose between X or Y). each upgrade has been provided with key information: a short description and a bonus to two key statistics - prestige and defenses. Additionally, each building requires an appropriate amount of gold and requires you to wait for 2-3 days, before the building works are over.
Name |
Description |
Prestige |
Defense |
Eastern barbican |
Grants access to a new part of the map. This purchase is required for you to advance in the main storyline (Never Far From the Queen quest). |
+1 |
+2 |
Western barbican |
Increases defense |
0 |
+2 |
Brighthollow restoration |
Adds the option to rest (bed on the upper floor). |
+2 |
0 |
Castle |
Adds the option to welcome traders and travelers |
+3 |
+4 |
Main yard |
Allows you to expand the keep |
+2 |
0 |
Towers |
A bonus to Perception, while resting at the Brighthollow. |
+2 |
+1 |
South Curtain Wall |
Increases defense. |
0 |
+4 |
Western Curtain Wall |
Increases defense. |
0 |
+4 |
Library |
A bonus to Knowledge, while resting at the Brighthollow. |
+2 |
0 |
Barracks |
You can recruit mercenaries |
0 |
+3 |
Dungeon |
You can take prisoners |
0 |
0 |
Merchant stalls |
An additional trader appears in the keep |
0 |
0 |
Craft Hall |
Adds a bonus to dexterity, while you are resting at the Brighthollow. A weapons trader appears. |
+1 |
+1 |
Curio Shop |
Each turn, it generates one crafting material. A trader in reacting agents appears. |
+1 |
0 |
Artificer's hall |
Adds a bonus to Mechanics do Mechanics while you are resting at Brighthollow. A trader in traps appears. |
+1 |
0 |
Chapel |
Adds a bonus to Resolution while you are resting at Brighthollow. |
+4 |
0 |
Forum |
Adds a bonus to Intellect while you are resting at Brighthollow |
+4 |
0 |
Training grounds |
Adds a bonus to Might while you are resting at Brighthollow. |
0 |
+2 |
Botanical garden |
Each turn. It generates a random plant |
+1 |
0 |
Hedge Maze |
Adds a bonus to Stealth while you are resting at Brighthollow. |
0 |
+3 |
Warden's Lodge |
Adds a bonus to Survival while you are resting at Brighthollow. Allows you to receive several additional side quests (bounty hunter missions). |
+2 |
+2 |
Woodland Trails |
Adds a bonus to Constitution and Athletics while you are resting at Brighthollow |
+1 |
+2 |
Brighthollow Hearth |
Restores hearth. No real profits. |
+1 |
0 |
Brighthollow laboratory |
Restores laboratory. No real profits. |
+1 |
0 |
Brighthollow Fountain |
Restores fountain. No real profits. |
+1 |
0 |
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