
Go through the Treadwheel Deck - map | Chapter 8: The Dawn's Light
Key points of Thief - The Dawn's Light 1
Important areas
Enemies
Important areas
Start 1 – You will begin the exploration of the ship assuming you've chosen ageway 1 (a successful climb near the metal construction).
Start 2 – You will begin the exploration of the ship assuming you've chosen ageway 2 (using rope arrows to reach the ship).
Starting point – Garrett will end up here after using the interactive pipes (beginning of the exploration of the ship).
Shaft entrance – Using this ventilation shaft will allow you to safely go past the main area which is heavily guarded.
Shaft exit – The exit from this shaft is located next to the main area so you don't even have to explore it if you don't want to.
ageway to the second part of the ship – This is your destination and you can reach it only by using the western staircase.
Map above presents three decks you run through in the first part of getting through The Dawn's Light. It's rather complex location, guarded by many hostile characters. I recommend to get to know with all descriptions and markers on the map. Detailed description of the travel through the first part of the ship is placed on the following page of this guide.
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