Eldars | Races/Units
Eldars
Eldars - ancient race, elves that are creating new Empire in the galaxy. This army has got very mobile units, and theirs main strength is based on special abilities and attacks.
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Farseer Caerys - Main Hero, responsible for ing troops on first line with special offence abilities. Strongest "magician" in game. This Hero should avoid open fight. |

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Guardian - Squad from 4 to 10 troops. Useful only at distance, they must avoid melee combat. Possible upgrades - armor/damages. |
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Ranger - Infantry troops with strong pulse rifles. Strong against light and heavy infantry units. Squad from 4 to 8 troops. Possible upgrades: damages, invisibility. Can badly reduce enemy morale. |
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Falcon Grav Tank - and APC vehicle. Can fly over the battlefield for short distance. Good HP/Damages allow to use this unit in offensive actions. |
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Seer Council - Elite formation, can detect enemy hidden units. Very good morale and damages in melee combat. Squad from 3 to 9 guardians. After upgrades, strong against every kind of ground units. |
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Harlequin - Can detect invisible units and has strong special abilities. In fights, it should units on first lines of battle. |
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Shuriken Cannon Platform - mobile torrent, can slow down enemy vehicles and infantry. |
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Brightlance Platform - mobile torrent, can weaken enemy defense possibilities for a while. |
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Avatar - Eldars Demon, very powerful damages and many Hit points. One of the few greatest demons in the game. |

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Vyper - speeder, fast and light armed. Responsible for ing troops in fight and clearing control points. |
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Wraithlord - MechWarrior, weird construction, looks weak but is very strong and got many HP. Very good damages in close combat mode. |
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Nightwing - Aircraft, strong only against infantry units. |
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Fire Prism - Heavy storm tank. Good defense and damages. Possible upgrades of armor/force shield, speed and damages. Can fly over battlefield. |
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