EA Sports FC 24: ing
In EA Sports FC 24, there are different ways to play the ball between players, thanks to a wide range of es. Learn about all the types of es and how to execute them.
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On this page of the guide, we show how to do correct es in EA Sports FC 24 - we list, e.g. the possible types of es and show how to perform them.
- In-tempo ing
- Ground
- Lob
- Long ground or overhead
- Run-in
- Perpendicular ground and overhead
- Signature , Heel
In-tempo ing
Effective ing involves delivering the ball to the player while maintaining fluidity of the game, without having to slow down the action. If the is inaccurate, there is a risk of missing an opportunity for an offensive action or the opponent receiving the ball.
Ground

Flat es (X/A) are the bread and butter when playing the ball both from the penalty area, in the middle of the field, and even near the opponent's penalty area. In EA FC 24, always direct short ground es towards players who are close to the controlled player to avoid losing the ball to the opponent. Also make sure that you look towards the recipient and make the with appropriate precision.
You can also use a stronger version of the flat (R1 X/RB A), which can be useful when you want to the ball over longer distances. However, over short distances, the may be too strong and bounce off the recipient's leg.
Lob

Lob es (2X/2A) are ideal when you want to avoid an opponent making an interception or tackle, or when you want to the ball to another player who can shoot from the air without receiving it.
Long ground or overhead

Long es in EA FC 24 are useful for moving the game to the other side of the pitch or when there is a chance to trigger a fast player, either a winger or a striker. They can be performed on the ground or in the air. Before making such a , assess the situation on the pitch and decide whether the ball has a chance to reach the recipient. The greater the distance between the player initiating the and the receiver, the greater the risk of losing the ball.
Run-in

The running in EA Sports FC 24 involves making quick, short es between players who are close to each other (L1 X/LB A). Thanks to this technique, you can freely play the ball in a small space and avoid the opponent's pressure.
It should be ed that the player starting the play always runs slightly forward, signaling his intentions by moving his hand and pointing in the direction, waiting for the . It is important not to overdo it with the power of such es so that the ball does not bounce off the recipient's leg.
Perpendicular ground and overhead

A perpendicular on the ground (Triangle/Y) to a player running behind the defenders can be an effective way to break the opponent's defensive line and create a goal situation. This is a very effective technique in EA FC 24, especially when you have fast strikers or wingers on your team. However, it is worth controlling the power of the so that the player has a chance of reaching it.

A perpendicular overhead (L1 Triangle/LB Y) opens the possibility of playing the ball and bying one or even two of the opponent's defensive formations often creating an opportunity to shoot at goal. It is important not to overdo it with the power.
In EA FC 24, you can also perform a flat overhead (L1 R1 Triangle/RB LB Y) to the ball at the height of the player's head. This is useful, e.g. during quick counterattacks.
Signature , Heel

Finesse ing (L2 X/LT A) is a sophisticated way of playing the ball, during which players can showcase their impressive technical skills. You can expect, among others: heel es, back es with a turn, and other spectacular plays.
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