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Cabernet

Cabernet

Nintendo
Released

Release Date: February 20, 2025

Singleplayer

An RPG set in a world inspired by 19th century Eastern Europe. Cabernet allows us to play as a young female vampire. We push the main story forward, gradually meeting new characters and deciding their fate - we can either leave them alone or decide to drink their blood.

8.1

OpenCritic

9.1

Steam

Rate It!
Ratings
[1:13] - Launch Trailer Videos: 2
Screenshot Images: 13
Screenshot
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Screenshot

Cabernet is an RPG that allows us to play as a young vampire discovering the advantages and disadvantages of their new nature. The game was developed by the independent British studio Party for Introverts.

Story

Cabernet transports us to a world inspired by Eastern Europe of the 19th century. The main character of the game is a young vampire named Liza, who, while learning about life from dusk till dawn, gets drawn into a whirlwind of intrigues along with political and class conflicts. It depends on us whether she will manage to maintain morality and humanity, or whether she will lose control over herself, giving in to her bloodlust.

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Platforms:

PC Windows

PC Windows

PlayStation 4

PlayStation 4

Xbox One

Xbox One

Nintendo Switch

Nintendo Switch

PlayStation 5

PlayStation 5

Xbox Series X/S

Xbox Series X/S

Developer: Party for Introverts

Publisher: Akupara Games

Age restrictions: 16+

Features

System Requirements

System Requirements for Cabernet Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3 / AMD Ryzen 3, 6 GB RAM, graphic card 1 GB GeForce GTX 650 / 1 GB Radeon R7 250, 6 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i5 / AMD Ryzen 5, 8 GB RAM, graphic card 2 GB GeForce GTX 950 / 2 GB Radeon RX 460, 8 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for Cabernet Video Game.

8.1

OpenCritic Rating

Game is Recomended by 86% of Critics. There are 10 Critic Reviews.

OpenCritic

Nindie Spotlight: 7.5 / 10 by Justin Nation

A refreshing overall take on becoming and being a vampire, that manages to set itself apart

Full Review

The Gamerheads Podcast : by Roger Reichardt

Cabernet is unlike anything I’ve played before, especially within the visual novel genre. The addition of RPG elements is intriguing, but what truly sets it apart is its unique leveling system—gaining experience through decisions and reading books is something I haven’t seen done this way before. I love that I’m learning alongside Liza, which deepens the role-playing experience and makes every choice feel meaningful. The story is compelling and pulls me into its dark, immersive world—I just wish the voice acting matched that same level of quality. At times, the dialogue felt disted, especially when I had already learned certain information by speaking to characters out of order. However, these minor flaws don’t overshadow what Cabernet accomplishes. For those looking for a visual novel where choices truly matter, Cabernet is a must-play.

Full Review

PS3Blog.net: 8.5 / 10

Solid 2D narrative RPG set in a 19th-century Eastern European-inspired world with a supernatural twist

Full Review
91%

STEAM Score

All Reviews: Very Positive (742)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Engaging Story and Characters: Many players praised the narrative depth and emotional impact of the story, with well-developed characters and philosophical themes.
  • Art Style: The game's visuals received high praise for their beauty and atmospheric quality, enhancing the overall experience.
  • Voice Acting: The voice acting was highlighted as a strong point, contributing to character immersion and engagement.
  • Gameplay Mechanics: The ability to make meaningful choices that affect the narrative, including a morality system (humanity vs. nihilism), was well-received.
  • Unique Vampire Mechanics: Players enjoyed the vampiric powers and interactions, such as turning into a bat and hypnotizing townsfolk.
  • Nostalgic and Cultural References: The game incorporates elements of Eastern European folklore, which resonated well with players familiar with the culture.

The main cons of the game

  • Bugs and Glitches: A significant number of s reported encountering various bugs, including game-breaking issues that required reloading saves, soft locks, and visual glitches.
  • Limited Save System: The saving mechanism was criticized for being inflexible, allowing saves only in specific locations with a limited number of slots, which led to frustrations when players lost progress.
  • Clunky Controls: Some players found the controls frustrating, particularly when interacting with objects or navigating the environment, leading to accidental actions.
  • Inconsistent Dialogue and Choices: s noted that dialogue options sometimes did not reflect the character's responses accurately, leading to confusion about the outcomes of their choices.
  • Pacing Issues: Some players felt that certain plotlines were rushed or lacked development, particularly towards the end of the game.

The features or elements that are missing from the game according to s

  • Quality of Life Improvements: Players requested features such as the ability to skip text quickly, save anywhere, and have a more accessible text log.
  • Enhanced Character Interaction: There were calls for more depth in character relationships, including additional romance options and consequences for actions taken within those relationships.
  • Better Quest Management: s expressed a desire for clearer quest indicators and a more intuitive quest system to avoid getting locked out of content or missing objectives.
  • Improved Voice Acting Quality: While some voice acting was praised, others felt that certain performances lacked emotion or were inconsistent, suggesting a need for more polished voice work.

Summary

  • Overall, while "Cabernet" has been lauded for its artistic and narrative strengths, it suffers from technical issues and design choices that detract from the player experience. Many s expressed hope for future patches to address these concerns, indicating a strong desire to see the game's potential fully realized.

Summary generated on: