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None Shall Intrude

None Shall Intrude

PC
Released

Release Date: January 21, 2025

Singleplayer

A roguelike with card game and RPG elements. In None Shall Intrude we play as a boss conquering the fantasy land. The core of the game are turn-based battles. We can win them by skillfully using cards and their combinations, as well as relying on unique powers. This allows us to seize new territories.

7.7

Steam

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Ratings
[1:32] - Trailer Videos: 1
Screenshot Images: 13
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None Shall Intrude is a card game enriched with RPG elements and mechanics straight from roguelikes. The game was developed by the independent Turkish studio Aeterna Ludi, which has the game Few Nights More in its portfolio.

Gameplay

The action of None Shall Intrude takes place in the fantasy world of Herelon. During the game we take on the role of a powerful boss who travels through the land, gradually conquering its various areas. The adventure leads us through dense forests, snow-capped mountain peaks, and sandy deserts. We decide the order of visiting these places ourselves, indicating the nodes on the Herelon map.

The locations we reach are defended by heroes, so combat is the main element of the gameplay. Battles take place in turn-based mode, and during them we play cards corresponding to specific attacks and powers associated with elements. Card effects can be combined, creating deadly combinations, so the key to success here is to compose a deck in which individual elements will work well together.

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Platforms:

PC Windows

PC Windows

Developer: Aeterna Ludi

Publisher: Aeterna Ludi

Age restrictions: 12+

Features

System Requirements

System Requirements for None Shall Intrude Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
U 2.0 GHz, 4 GB RAM, graphic card 1 GB GeForce GT 440, 2 GB HDD, Windows 7(SP1)/10/11 64-bit.

Ratings

Game Ratings for None Shall Intrude Video Game.

77%

STEAM Score

All Reviews: Mostly Positive (567)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Unique Concept: Players enjoy the novelty of being the raid boss, specifically a dragon, and the gameplay revolves around elemental manipulation and battlefield control.
  • Art and Presentation: Many s appreciate the art style, animations, and overall aesthetic of the game.
  • Engaging Mechanics: The combination of card-based gameplay with tile-based strategy is well-received, allowing for creative combos and strategies.
  • Replayability: Some players find that the variety of builds and elemental interactions provide enough depth to encourage multiple playthroughs.

The main cons of the game

  • Technical Issues: A significant number of reviews mention bugs, including missing sound effects, UI glitches, and game-breaking bugs that hinder progress (e.g., tutorial bugs, unresponsive cards).
  • Balance Problems: s express concerns about unbalanced talents and cards, with certain builds or elemental types (like wind) being overly powerful compared to others.
  • Short Gameplay: Many players feel that the game is too short, with the main campaign being completed in a few hours, leading to a lack of long-term engagement.

The features or elements that are missing from the game according to s

  • Content Variety: Players are asking for more enemy types, bosses, and overall content to enhance replayability and engagement.
  • Endless Mode: Several reviews call for an endless mode or additional challenges to extend gameplay beyond the current campaign.
  • Customization Options: s express a desire for more customization for the dragon, such as changing its appearance based on elemental types or upgrades.
  • Quality of Life Improvements: Suggestions include better tutorials, clearer explanations of mechanics, and enhanced UI elements to improve experience and navigation.

Summary

  • Overall, while "None Shall Intrude" has a solid foundation and an intriguing concept, it is hampered by bugs, balance issues, and a lack of content, leading to a mixed reception from players.

Summary generated on: