<img src="https://b.scorecardresearch.com/p?c1=2&amp;c2=6035191&amp;cv=2.0&amp;cj=1" width="1" height="1" style="width:0px;height:0px;">
Sid Meier's Civilization II

Sid Meier's Civilization II

PlayStation
Released

Release Date: June 30, 1996

Singleplayer

A sequel to the extremely successful turn-based strategy game Sid Meier's Civilization. Like in the first installment, our goal is to create a global empire through the advancement of army, economy and politics. Going from the year 4000 B.C. up to the distant future, the player can lead one of the 21 playable nations to its glory.

8.6

s

Rate It!

Sid Meier's Civilization II is a sequel to the great Sid Meier’s Civilization, a classic turn-based strategy game. The main goal is, yet again, to create a world empire by making key decision concerning the people, economy and politics. Starting with a small prehistoric settlement, you have to rise to power and beat other powers by facing the greatest leaders in history.

Build great cities and develop their surroundings, create infrastructure and erect Wonders of the World. Train modern armies and lead them to victory. Research technology until the early stage of space travel, which will allow you to nor only conquer Earth but also the space.

Sid Meier's Civilization II offers different victory conditions: eliminating all enemies, player rank with time limit or sending a space ship to Alpha Centauri to colonize it. The game comes with a scenario editor that allows the players to create their very own maps.

Platforms:

PC Windows

PC Windows June 30, 1996

PlayStation 1

PlayStation 1 January 30, 1999

Developer: MicroProse

Publisher: MicroProse

Game Series

Sid Meier's Civilization II
Sid Meier's Civilization II
Sid Meier's Civilization II

14GAMES

Sid Meier's Civilization Game Series

A series of turn-based 4X strategies, considered one of the milestones in the development of the genre. The series was created by the MicroProse studio, but over time the development team of Firaxis Games took over, while the intellectual property rights were owned by the Take-Two Interactive publishing concern.

Sid Meier's Civilization Game Series

Features

Originals

October 7, 2021

Why No One Challenged Civilization?

Although the Civilization series has been incredibly successful, few have tried to follow in its footsteps. Over the years it has not lived to see any "clone" or serious competitor. But why, exactly?

Why No One Challenged Civilization?
Why No One Challenged Civilization?

News

Sid Meier Reflects Fascinating Story of the Eternal War in Civilization

Sid Meier Reflects Fascinating Story of the Eternal War in Civilization

Designer Sid Meier recalled the now-legendary story of Eternal War, the Civilization II gameplay that reached year 3991 and was dominated by an endless conflict involving nuclear weapons.

video games

Adrian Werner

June 27, 2024

Sid Meier Reflects Fascinating Story of the Eternal War in Civilization

Sid Meier Doubts He'd Play Civilization if it Came Out Today

Sid Meier gave an interview in which he s his autobiography and shares his thoughts on the game world. He also confessed that today he probaly wouldn't have created Civilization.

video games

Aleksandra Dziwinska

September 9, 2020

Sid Meier Doubts He'd Play Civilization if it Came Out Today

s

Top s for Sid Meier's Civilization II Video Game:

All s

System Requirements

System Requirements for Sid Meier's Civilization II Video Game:

PC Windows

PC / Windows

Recommanded System Requirements:
Pentium 166 MHz, 16 MB RAM.

Expansions

List of Game Expansions for Video Game:

Sid Meier's Civilization II: Fantastic Worlds

Sid Meier's Civilization II: Fantastic Worlds

PC

Expansion

July 20, 1997

Strategy

The second official expansion pack to Sid Meier’s Civilization II. With the second expansion, the developers at Microprose have created a dozen or so scenarios set in fantasy and science fiction universes. Sid Meier's Civilization II: Fantastic Worlds adds nineteen missions set in the worlds of mythology (Midgard, Atlantis), literature (e.g. from the novels of Jules Verne), and other Microprose franchises (Master of Magic, Master of Orion, X-COM). The players get to control new civilizations with their new units, buildings and technologies. With Sid Meier's Civilization II: Fantastic Worlds, players received a new editor capable of creating not only new scenarios but also new units. Expansion of cities, recruiting an army, and investing in technology or culture - the core of the gameplay remains the same. All of this so our nation can shine among the rest.

Sid Meier's Civilization II: Fantastic Worlds
Sid Meier's Civilization II: Conflicts in Civilization Scenarios

Sid Meier's Civilization II: Conflicts in Civilization Scenarios

PC

Expansion

November 20, 1996

Strategy

The first official expansion pack to Sid Meier's Civilization II. Conflicts in Civilization Scenarios is a set of twenty new scenarios. Interestingly, for those twenty scenarios only twelve were made by the developers. The remaining eight were created by the fans in the built-in map editor. Many of the scenarios proposed by the Microprose developers refer to historical conflicts, e.g. American Civil War, Alexander the Great's conquests, crusades or World War I. Players can also try out some futuristic scenarios - stopping an alien invasion or restoring the planet after a nuclear war. In of gameplay the game remains the same - turn-based strategy focused on the development of cities, recruiting an army, waging wars, and on cultural and economic advancement of a given nation. All of this so our civilization can rise above the others. Additionally, Sid Meier's Civilization II: Conflicts in Civilization Scenarios comes with new pieces of music.

Sid Meier's Civilization II: Conflicts in Civilization Scenarios