Sid Meier's Civilization IV Expansion Pack
Release Date: July 20, 2007
Second, after Warlords, the official addition to the great strategy game, Sid Meier's Civilization IV. This time, as the name of the extension suggests, Firaxis Games' developers and designers decided to focus on the periods in human history that followed the invention of gunpowder and the introduction of firearms.
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Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a world-wide hit. The expansion will focus on the time periods after the invention of gunpowder and will deliver 12 unique and challenging scenarios created by the development team at Firaxis as well as some esteemed of the Civ Community. Civ IV: Beyond the Sword will also include ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that will offer even more fun and exciting ways for players to expand their civilization’s power as they strive for world domination.
Expanded Epic Game: We’ve added more new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game.
New Game Scenarios: The expansion will deliver 12 new scenarios custom designed by the team at Firaxis and some of the Civ Fan Community.
New Civilizations: The pack will provide 10 new civilizations, such as Portugal, Babylonians, and Netherlands and their associated unique units and buildings.
More Civilization Leaders: Sixteen new leaders will be provided. The list will include leaders for the new civilizations as well as additional leaders for existing civilizations. Leaders such as Hammurabi of the Babylonians, Abraham Lincoln of the United States, and Sitting Bull of the Native Americans will provide the player with even more choices on who they want to play.
Corporations: A new gameplay feature similar to religion that allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
Espionage: Now available earlier in the game, this feature offers players many new ways to spy on opponents. Each civilization has the opportunity to fund espionage development, which will allow them to gain intelligence, sabotage structures, poison water supplies, cause rebellions, and much more.
Events: New random events challenge players with unique ways of interacting with the world. Players are presented with interesting decisions to make when faced with events such as natural disasters, pleas for help, or demands from their citizens.
New Wonders: There will be five new wonders including the Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of Maussollos, and the Moai Statues.
Expanded Space Victory: Winning a space ship victory will now require more strategic planning and tactical decision making.
Apostolic Palace: The United Nations will become available earlier in the game providing a way for players to win a diplomatic victory earlier. New resolutions will also be added which will expand the available diplomatic options.
Advanced Starts: A major fan request, this new feature will enable players to buy components of a custom-tailored empire and begin play in the later part of the game, allowing them to experience many of the new features of the expansion in a shorter amount of time.
Enhanced AI: The AI has received many enhancements making it tougher to beat on the higher difficulty levels. The ways in which the AI will attempt to achieve victory have also been expanded.
Platforms:
PC Windows
Developer: Firaxis Games
Publisher: Take-Two Interactive
14GAMES
A series of turn-based 4X strategies, considered one of the milestones in the development of the genre. The series was created by the MicroProse studio, but over time the development team of Firaxis Games took over, while the intellectual property rights were owned by the Take-Two Interactive publishing concern.
Base Game for Sid Meier's Civilization IV: Beyond the Sword
Top s for Sid Meier's Civilization IV: Beyond the Sword Video Game:
mod Sid Meier's Civilization IV: Beyond the Sword - Caveman2Cosmos v.42 - June 7, 2022
mod Sid Meier's Civilization IV: Beyond the Sword - Realism Invictus v.3.61 - February 6, 2024
trainer Sid Meier's Civilization IV: Beyond the Sword - v.3.0.0.91 +4 Trainer - September 18, 2007
trainer Sid Meier's Civilization IV: Beyond the Sword - v3.13 +4 Trainer - December 12, 2007
mod Sid Meier's Civilization IV: Beyond the Sword - Fairy Tale v.13 - February 15, 2014
patch Sid Meier's Civilization IV: Beyond the Sword - v.3.19 ENG - June 12, 2009
mod Sid Meier's Civilization IV: Beyond the Sword - MarnzMod v.1.8.c - May 28, 2017
mod Sid Meier's Civilization IV: Beyond the Sword - Game of Thrones v.2.00 - March 19, 2018
mod Sid Meier's Civilization IV: Beyond the Sword - History Rewritten v.1.25 - December 15, 2021
mod Sid Meier's Civilization IV: Beyond the Sword - Fallout: Tame The Wastes v.5.52 - March 18, 2017
System Requirements for Sid Meier's Civilization IV: Beyond the Sword Video Game:
PC / Windows
Recommanded System Requirements:
Pentium 4 1.8 GHz, 1 GB RAM, graphic card 128 MB (GeForce 4 or better), 1.8 GB HDD, Windows 2000/XP/Vista.
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