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While Waiting

While Waiting

Nintendo
Released

Release Date: February 5, 2025

Singleplayer

A humorous logic game in which our main job is to wait for something to happen. While Waiting doesn't want us to be idle during the wait. We can find ways to occupy our time, like interact with the environment or look for surprises, many of which add the comedic character to the game.

7.8

Steam

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Ratings
[1:29] - Launch Trailer Videos: 2
Screenshot Images: 13
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While Waiting is a humorous logic game, dedicated to the theme of patience and anticipation. It was developed by the independent studio Optillusion, which has in its portfolio a similar genre project Moncage.

Gameplay

In While Waiting, we most often watch the action from the side (although there are situations where the camera changes perspective, for example to third-person). The game was divided into missions, each of which presents a different real-life situation, forcing our character to wait. This includes situations like waiting for the arrival of a bus, renewing action points in a mobile game, the possibility of getting on a Ferris wheel in an amusement park, or even waiting for the first "like" under a new post on a social networking site.

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Platforms:

PC Windows

PC Windows

Nintendo Switch

Nintendo Switch

Developer: Optillusion

Publisher: Optillusion

Age restrictions: none

Features

System Requirements

System Requirements for While Waiting Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
U 1.2 GHz, 1 GB RAM, graphic card 1 GB, 3 GB HDD, Windows 10/11.

Ratings

Game Ratings for While Waiting Video Game.

78%

STEAM Score

All Reviews: Mostly Positive (146)

STEAM
Reviews Summary generated by AI

The main pros of the game

  • Unique Concept: The game explores the theme of waiting in a creative way, turning mundane moments into engaging puzzles.
  • Artistic Presentation: s praise the beautiful art style and charming visuals, which enhance the overall experience.
  • Variety of Scenarios: The game features a wide range of life scenarios, keeping gameplay fresh and interesting.
  • Reflective Experience: Many players found the game to be contemplative, prompting reflections on life's little moments.
  • Relaxing Gameplay: The game is described as chill and suitable for casual play, making it a good option for unwinding.
  • Engaging Mini-Games: Despite some being challenging, the mini-games are generally seen as fun and add depth to the experience.

The main cons of the game

  • Slow Movement: A common complaint is the painfully slow speed of character movement, which can pull players out of the immersive experience.
  • Controls: Many s expressed frustration with the controls, particularly the inability to use a mouse, which some felt would improve gameplay.
  • Difficulty in Puzzles: Some puzzles can be overly challenging or frustrating, leading to a sense of stress rather than enjoyment.
  • Repetitive Gameplay: A few players noted that the game can become repetitive after a while, leading to a loss of interest.
  • Poor UI/UX Execution: s mentioned that the interface and overall execution could be improved for a smoother experience.

The features or elements that are missing from the game according to s

  • Mouse Control Option: Many s expressed a desire for mouse to enhance gameplay fluidity.
  • Speed Adjustment Settings: Players suggested adding speed adjustment options for movement to cater to different play styles.
  • Undo Button: Some reviews indicated that having an undo button instead of restarting levels would improve the experience.
  • More Engaging Soundtrack: A few s felt a more interesting soundtrack could enhance the overall atmosphere of the game.

Summary

  • Overall, "While Waiting" is appreciated for its artistic and reflective qualities, but it faces criticism regarding its pacing and control mechanics.

Summary generated on: