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Some of Clair Obscur: Expedition 33's graphic shortcomings have been fixed by a fan

A moder named Lyall has developed a modification that fixes a number of graphical shortcomings of Clair Obscur: Expedition 33, including a 30 frames/second limit during the intermission scenes.

Adrian Werner

Some of Clair Obscur: Expedition 33's graphic shortcomings have been fixed by a fan, image source: Sandfall Interactive.
Some of Clair Obscur: Expedition 33's graphic shortcomings have been fixed by a fan Source: Sandfall Interactive.

French RPG Clair Obscur: Expedition 33 turned out to be a surprisingly big hit. The game has a high level of technical refinement, but that doesn't mean it can't be improved in this regard. That's exactly what a nicknamed Lyall has done, and the fruit of his labor is ClairObscurFix modification.

The project offers a number of noteworthy options.

  1. Most of all, it removes the limit of 30 fps in cutscenes.
  2. It also fixes FOV problems when using ultrawide resolutions. Optionally, you can also center the HUD, which is useful on such screens
  3. The mod also allows you to disable letterboxing/pillarboxing effects and set the level of image sharpening effect manually.
  4. ClairObscurFix also allows you to enable developer's consoles (with a built-in grep manager) and disable the background blur effect in cutscenes.

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Clair Obscur: Expedition 33 is avaible for PC, Xboksa Series X/S oraz PlayStation 5.

  1. ClairObscurFix - the mod
  2. Clair Obscur RT Enhanced - improves ray trancing
  3. Easier or Harder Dodge and Parry - a mod that allows us to make dodging and parrying both easier and harder.
  4. Force PS5 Controller Icons - a mod replacing the icons of the pad with those of DualSense (for those who play with this controller).
  5. Optimized Tweaks COE33 - improves performance.

A handful of other useful mods for Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 does not offer official modding tools, but still several noteworthy modifications for this game have already been released, such as:

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Adrian Werner

Author: Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.