GOG.com: Exclusives May Not Work For Us
GOG Global Communication Manager spoke about exclusives and the company's position on them in an interview on gamescom 2019.

Recently, there has been a lot of publicity about Epic Games' exclusive title policy. You can have different opinions on the subject, but you must it that such a business model must be very beneficial for both parties (the distribution platform and the developers). But is it really the most cost-effective solution? GOG's Global Communication Manager, Marcin Traczyk, in an interview with PCGamesN proves that not for everyone.
During the interview on gamescom 2019, Traczyk gives the solo expansion Gwent as the first example, which at the beginning could only be purchase on GOG. Only after some time, the developers decided to publish the game on other platforms. As it turned out later, it was the best solution.
It proved to us that exclusives maybe don’t work for us, because we don’t want to limit the number of people who can access the game.
Nevertheless, CD Projekt Red clearly communicates that it prefers players to buy comes from GOG. Marcin Traczyk stated that the intention of the company is to present a good enough offer so that the players themselves decide to buy the game on CD Projekt Red's distribution platform.
We can see that if we have a good offer, and we openly communicate benefits from the s, we might convince them to get the game on our platform, and not on other platforms.
With reference to Epic Games Store, Traczyk said that they always welcome the competition and, like any other company, adapt to the market situation, while offering gamers a choice.
The best example of this is , but the devs hope to cooperate with Steam and Epic Games Store. Undoubtedly, it would be a great help for many players, but to answer the question whether such a service has any raison d’etre at all, we will have to wait a little longer.
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